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Steam News31 May 20242y ago

v1.1.1c (5/31/24)

Fixed the player using a saved checkpoint's data in Free Play (causing them to spawn out of bounds, among other things).

Full notes

Full ASTROLANCER update

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What changed

1 fix0 additions0 changes0 removals
  • Gameplay
fixedFixed the player using a saved checkpoint's data in Free Play (causing them to spawn out of bounds, among other things). - Prevented the player sprite from continuing to flicker upon re-entering the game if it was exited during the death animation. - Fixed the volume not being reset if the game was exited inside an NPC room. - Fixed the Pursuit Phase checkpoint flag sometimes being displayed in File Select on a file without a Pursuit Phase checkpoint.

ASTROLANCER changes

fixedFixed the player using a saved checkpoint's data in Free Play (causing them to spawn out of bounds, among other things). - Prevented the player sprite from continuing to flicker upon re-entering the game if it was exited during the death animation. - Fixed the volume not being reset if the game was exited inside an NPC room. - Fixed the Pursuit Phase checkpoint flag sometimes being displayed in File Select on a file without a Pursuit Phase checkpoint.
  • Fixed the player using a saved checkpoint's data in Free Play (causing them to spawn out of bounds, among other things). - Prevented the player sprite from continuing to flicker upon re-entering the game if it was exited during the death animation. - Fixed the volume not being reset if the game was exited inside an NPC room. - Fixed the Pursuit Phase checkpoint flag sometimes being displayed in File Select on a file without a Pursuit Phase checkpoint.

Source

Steam News / 31 May 2024

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