Full notes
Full ASTROLANCER update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
ASTROLANCER changes
Fixed the player using a saved checkpoint's data in Free Play (causing them to spawn out of bounds, among other things). - Prevented the player sprite from continuing to flicker upon re-entering the game if it was exited during the death animation. - Fixed the volume not being reset if the game was exited inside an NPC room. - Fixed the Pursuit Phase checkpoint flag sometimes being displayed in File Select on a file without a Pursuit Phase checkpoint.
Source
Changelog.gg summarizes and formats this update. How we read updates.
