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Steam News17 February 20264mo ago

Hotfix 0.1.2

🌱HOTFIX 0.1.2 Hey Explorers! The first update based on your feedback is now live. Here’s the changelog for version 0.1.

In this update1

Full notes

Full ASTROBOTANICA update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes1 addition0 changes0 removals
  • Gameplay
  • UI and audio
  • Store
fixed🌱HOTFIX 0.1.2Hey Explorers!
fixed🌱HOTFIX 0.1.2The first update based on your feedback is now live. Here’s the changelog for version 0.1.2:
added🌱HOTFIX 0.1.2Highlights - Steam Deck/Gamepad improvements - Pickaxe can be used by holding button - Implemented animal mood and trust gain status after feeding - Flashlight beam no longer shakes while sprinting - Added Steam Cloud Saves - Removed 144 FPS cap
fixed🌱HOTFIX 0.1.2UI / Menu - Steam Deck/Gamepad improvements (tools, quick store, menu, worktable) and fixed issues with non-functional options on gamepad (confirmation window, drop-down menu, opening storage.) - Improved UI's resilience to input switching between mouse & keyboard and gamepad - Tutorials can be closed by opening the Pause Menu (ESC by default) - Buildables' tooltips have been adjusted for better positioning - Updated map tutorial - Puzzles should now be correctly displayed on the Compass - Main menu: “wishlist now” button deleted - Pressing ESC in the Save/Load menu now takes you to the Pause Menu, not the game. - Fixed a bug that caused saves to always list “today” as the save day. - Fixed a bug that caused the game to set the wrong resolution when switching between monitors. Gameplay / Mechanics - Pickaxe can be used by holding button - Destroying objects now requires holding the button for 3 seconds - Implemented animal mood and trust gain status after feeding - Flashlight beam no longer shakes while sprinting - Disabled scanning of animals that have already been discovered - Reduced footstep volume - Improved doors' visual readability - Improved damage indicator - Audio fixes - Fixed a bug where taming a new pet would break the previous one and cause it to disappear after loading a save - Fixed an issue with Grog getting sick again after a save/load - Fixed an issue where pressing sprint while jumping/falling would cause the character to get stuck in the running animation - Fixed vignette not appearing when taking toxin damage Performance / Steam-related - Added Steam Cloud Saves - Removed 144 FPS cap - Further performance improvements - Removed inactive options from graphics settings - Fixed issues with some achievements not unlocking
fixed🌱HOTFIX 0.1.2We’re already working on the next patch!
fixed🌱HOTFIX 0.1.2[dynamiclink href=" https://store.steampowered.com/app/2720920/ASTROBOTANICA/ "]Steam post image

ASTROBOTANICA changes

fixedHey Explorers!
fixedThe first update based on your feedback is now live. Here’s the changelog for version 0.1.2:
addedHighlights - Steam Deck/Gamepad improvements - Pickaxe can be used by holding button - Implemented animal mood and trust gain status after feeding - Flashlight beam no longer shakes while sprinting - Added Steam Cloud Saves - Removed 144 FPS cap
fixedUI / Menu - Steam Deck/Gamepad improvements (tools, quick store, menu, worktable) and fixed issues with non-functional options on gamepad (confirmation window, drop-down menu, opening storage.) - Improved UI's resilience to input switching between mouse & keyboard and gamepad - Tutorials can be closed by opening the Pause Menu (ESC by default) - Buildables' tooltips have been adjusted for better positioning - Updated map tutorial - Puzzles should now be correctly displayed on the Compass - Main menu: “wishlist now” button deleted - Pressing ESC in the Save/Load menu now takes you to the Pause Menu, not the game. - Fixed a bug that caused saves to always list “today” as the save day. - Fixed a bug that caused the game to set the wrong resolution when switching between monitors. Gameplay / Mechanics - Pickaxe can be used by holding button - Destroying objects now requires holding the button for 3 seconds - Implemented animal mood and trust gain status after feeding - Flashlight beam no longer shakes while sprinting - Disabled scanning of animals that have already been discovered - Reduced footstep volume - Improved doors' visual readability - Improved damage indicator - Audio fixes - Fixed a bug where taming a new pet would break the previous one and cause it to disappear after loading a save - Fixed an issue with Grog getting sick again after a save/load - Fixed an issue where pressing sprint while jumping/falling would cause the character to get stuck in the running animation - Fixed vignette not appearing when taking toxin damage Performance / Steam-related - Added Steam Cloud Saves - Removed 144 FPS cap - Further performance improvements - Removed inactive options from graphics settings - Fixed issues with some achievements not unlocking
fixedWe’re already working on the next patch!

🌱HOTFIX 0.1.2

Hey Explorers!

The first update based on your feedback is now live. Here’s the changelog for version 0.1.2:

Highlights - Steam Deck/Gamepad improvements - Pickaxe can be used by holding button - Implemented animal mood and trust gain status after feeding - Flashlight beam no longer shakes while sprinting - Added Steam Cloud Saves - Removed 144 FPS cap

UI / Menu - Steam Deck/Gamepad improvements (tools, quick store, menu, worktable) and fixed issues with non-functional options on gamepad (confirmation window, drop-down menu, opening storage.) - Improved UI's resilience to input switching between mouse & keyboard and gamepad - Tutorials can be closed by opening the Pause Menu (ESC by default) - Buildables' tooltips have been adjusted for better positioning - Updated map tutorial - Puzzles should now be correctly displayed on the Compass - Main menu: “wishlist now” button deleted - Pressing ESC in the Save/Load menu now takes you to the Pause Menu, not the game. - Fixed a bug that caused saves to always list “today” as the save day. - Fixed a bug that caused the game to set the wrong resolution when switching between monitors. Gameplay / Mechanics - Pickaxe can be used by holding button - Destroying objects now requires holding the button for 3 seconds - Implemented animal mood and trust gain status after feeding - Flashlight beam no longer shakes while sprinting - Disabled scanning of animals that have already been discovered - Reduced footstep volume - Improved doors' visual readability - Improved damage indicator - Audio fixes - Fixed a bug where taming a new pet would break the previous one and cause it to disappear after loading a save - Fixed an issue with Grog getting sick again after a save/load - Fixed an issue where pressing sprint while jumping/falling would cause the character to get stuck in the running animation - Fixed vignette not appearing when taking toxin damage Performance / Steam-related - Added Steam Cloud Saves - Removed 144 FPS cap - Further performance improvements - Removed inactive options from graphics settings - Fixed issues with some achievements not unlocking

We’re already working on the next patch!

[dynamiclink href="https://store.steampowered.com/app/2720920/ASTROBOTANICA/"]Steam post image

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Thank you for being part of the Astrobotanica community. Let’s grow something extraordinary, together! 🌱🌟

Source

Steam News / 17 February 2026

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