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Steam News28 February 20264mo ago

Beta Test Reworks and Balancing - v1.2.872

Hey Oracles, Once again we are are working on reworks and balance for all mechanics that are feeling a bit off, we want to make Astrea as much polished as possible.

In this update3

Full notes

Full Astrea: Six-Sided Oracles update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey Oracles, Once again we are are working on reworks and balance for all mechanics that are feeling a bit off, we want to make Astrea as much polished as possible. ✨🎲✨

What changed

4 fixes20 additions29 changes4 removals
  • Balance
  • Compatibility
  • Gameplay
  • Store
  • UI and audio
changedHey Oracles, Once again we are are working on reworks and balance for all mechanics that are feeling a bit off, we want to make Astrea as much polished as possible. ✨🎲✨
changedWe will make a small beta period to test out those changes and our community feedback will be very much appreciated. Therefore this patch has been uploaded to our beta branch.
addedImportant Note: All new text are currently only available in English. All of the changes in the beta version are subject to change.
changedTo access Astrea beta version:
changedClick the Beta Participation dropdown and select the "beta" branch
changedBalancingNerfed Astrall Calling Risky Die, changed 1 Corrupt 2 + Draw 1 die face to Corrupt 2. Increased Corrupt 2 + Draw 1 die face to Corrupt 4 + Draw 1.
Buffed Gloomy Monocle, increased dice draw amount24Buffed Gloomy Monocle, increased dice draw amount increased, buffBuffed Eclipse Gaze, increased Serenity applied23Buffed Eclipse Gaze, increased Serenity applied increased, buffBuffed Bloody Moon Ray, increased 1 Bloody Moon Ray die face23Buffed Bloody Moon Ray, increased 1 Bloody Moon Ray die face increased, buffBuffed Odd Seaweed, decreased amount of Risky Die to apply Empower53Buffed Odd Seaweed, decreased amount of Risky Die to apply Empower decreased, nerf

Astrea: Six-Sided Oracles changes

changedHey Oracles, Once again we are are working on reworks and balance for all mechanics that are feeling a bit off, we want to make Astrea as much polished as possible. ✨🎲✨
changedWe will make a small beta period to test out those changes and our community feedback will be very much appreciated. Therefore this patch has been uploaded to our beta branch.
addedImportant Note: All new text are currently only available in English. All of the changes in the beta version are subject to change.
changedTo access Astrea beta version:
changedClick the Beta Participation dropdown and select the "beta" branch

I know that again there is a lot of things buffed and could seem too much, but we only buffed dice and blessings that were not being picked (mostly :austra:).

Hope you all have fun testing out the reworks/interactions.

We will make a small beta period to test out those changes and our community feedback will be very much appreciated. Therefore this patch has been uploaded to our beta branch.

You can share your feedback here on steam or on Astrea Discord where is usually a easier place to discuss about the changes.

Important Note: All new text are currently only available in English. All of the changes in the beta version are subject to change.

To access Astrea beta version:

  • Right-click Astrea: Six-Sided Oracles in your Steam Library

  • Select Properties...

  • Select the Betas tab

  • Click the Beta Participation dropdown and select the "beta" branch

Patch Notes

Balancing

Neutral

  • Nerfed Astrall Calling Risky Die, changed 1 Corrupt 2 + Draw 1 die face to Corrupt 2. Increased Corrupt 2 + Draw 1 die face to Corrupt 4 + Draw 1.

  • Buffed Entropy Hood, now all the Purify 1 actions are increased to Purify 18 action.

  • Buffed Dicesmith Helmet, now each 5 dice after 25 increase by 2 instead of 1 (on 25 dice still 1 Purification increase).

Moonie:moonie:

  • Buffed Gloomy Monocle, increased dice draw amount from 2 to 4.

  • Buffed Eclipse Gaze, increased Serenity applied from 2 to 3.

  • Buffed Full Moon Ray, increased die values.

  • Buffed Bloody Moon Ray, increased 1 Bloody Moon Ray die face from 2 to 3.

Cellarius:cellarius:

  • Buffed Reroll Virtue from 2 to 3.

  • Buffed Denticle Suit, changed it from a Black Hole Blessing to a Star Blessing, removed the increase Corruption received by you from enemy sources drawback.

  • Buffed Nadir Ring, now Purify actions which are not affected by Empower are affected by it.

  • Buffed Odd Seaweed, decreased amount of Risky Die to apply Empower from 5 to 3.

  • Buffed Ancient Helm, now it can be triggered multiple times per turn.

  • Buffed Vortex Bubble, decreased Purification trigger treshold from 12 to 6. Now it can appear on Chapter 1. Buffed Safe Die, added Draw 1 to 2 die faces. Buffed Balanced Die dice values. Added a Risky Die and Epic Die.

  • Buffed Voracious Sense die values, decreased Corrupt values.

  • Buffed Abyssal Shatter, now it deals double Purification when player have only 1 Heart.

  • Buffed Indigo Rite, now it checks if all creature have Indigo Rite when an enemy is defeated or a sentinel breaks.

  • Buffed Vendetta dice, added 2 Vendetta die faces. Added Draw 1 to 2 Vendetta 1 die faces on Epic Die.

  • Buffed Frenzy Risky Die, added 2 Frenzy die faces.

  • Buffed Shark Rupture, now it deals Purification 2 additional times on top of the current Corruption on player Corruption Meter. Buffed dice values.

  • Buffed Eridanian Wrath Risky Die values.

  • Buffed Sunken Curse die values.

Hevelius:hevelius:

  • Nerfed Siren Module Defiant Alarm value, from 3 to 4.

  • Buffed Hulk Module, increased Shield Bash from 2 to 4.

  • Buffed Gilded Horn, now it applies Vorpal Plate to player and sentinels. Decreased Vorpal Plate applied from 3 to 2.

  • Buffed Lacertian Beam, now if both sentinels have 4 different Links, additionally deals X Purification 6 times. Buffed Balanced Die, added 1 Lacertian Beam die face.

  • Buffed Mechanical Domination die values, now it applies 1 Vorpal Plate to all sentinels and added 2 Mechanical Domination die faces.

  • Buffed Defiant Alarm (and Siren Module), now it applies 1 Vorpal Plate to player and decreased Deadly Oscillation Corruption from 2 to 1.

  • Buffed Engine Assault Risky Die values. Removed Balanced Die.

  • Buffed Stained Recharging die values, added Draw 1 to 1 Corrupt 3 die face.

  • Buffed Warning Flare die values and now it is not a Mandatory action.

  • Buffed Negative Field Balaced Die, added Area Sentinel Vorpal Plate to all Negative Field die faces. Nerfed Safe Die, decreased 1 Negative Field 2 die face to 1.

  • Buffed Energized Scrapping Balanced Die, added 1 Energized Scrapping die face.

  • Buffed Safeguard Risky Die values.

  • Buffed Provoke die values.

  • Buffed Defensive Drain die values.

Austra:austra:

  • Reworked Nimbus Kite, now it also replace Confuse Virtue with a Meteor Rain 4 Virtue.

  • Buffed Charging Antennas, now it doesn't decrease by half every turn. Removed Balanced Die.

  • Buffed Doubt Dispeller Epic Die values and added Draw 1 to 3 die faces.

  • Reworked Clarity Whirlwind, now it deals Purification based on the amount of times you or a sentinel received Purification coming from a Random Purify action during the entire battle and changes all Purify actions on player hand to Random Purify action.

  • Buffed Resonant Buzz Balanced Die, added another Resonant Buzz 4 die face.

  • Buffed Thundering Riposte Balanced Die and Risky Die values.

  • Buffed Dazzling Light Balanced Die values.

  • Buffed Serenity Comet dice values.

Sothis:sothis:

  • Nerfed Shamanic Contemplation, changed 1 Affliction 2 + Refresh die face to Affliction 2.

  • Changed Hourglass Mastery virtue to new action Cryptic Hourglass: "If you have 6 Corruption on your Corruption Meter, gain 1 Hourglas Mastery Otherwise gain 10 Sands of Time.".

  • Buffed Wicked Chanting Balanced Die. Added Draw 1 to 1 Wicked Chanting 1 die face and increased 1 Wicked Chanting 1 die face to 2.

  • Buffed Desert Protection, increased Light Shield on all targets on Minimum Soul Heat 5 from 1 to 2 and Light Shield on all targets on Minimum Soul Heat 10 from 4 to 5.

  • Buffed Scorching Sands Risky Die, changed Unforgeable Corrupt to Corrupt decreased Corrupt die faces values.

  • Removed Restoring Flames Epic Die.

  • Buffed Chained Chanting Epic Die.

Orion:orionastrea:

  • Buffed CondemnationTear, now it applies 1 Penitence Burst to player at the start of each player turn and increased Guilty from 3 to 5 and Forgiviness from 2 to 5.

  • Buffed Gravitational Reagent, increased Draw from 3 to 4 and now it increases Astrium applied by 1.

  • Buffed Mirror of Thought, increased Penitence Burst gained from 2 to 5.

  • Buffed Goddess Verdict, now it counts the Light Shield applied by Devotion Orb during the entire battle.

  • Buffed Stellar Synthetization, now it also Casts Cosmic Orb 1 time.

  • Buffed Order Synthetization, now it also Casts Devotion Orb 1 time.

  • Buffed Sacrament Inscription die values and added 1 Sacrament Inscription 2 die face.

  • Buffed Fission Expertise, now all enemies receives X additional Purification while player have Astrium.

  • Buffed Alchemist Combustion dice values.

  • Buffed Alchemist Missile dice values.

  • Buffed Precision Exchange, changed from Balanced Die to Safe Die and buffed die values.

Enemies

  • Anomaly 4 changed to add a different amount of Wound Hex Die each chapter (Chapter 1 = 1, Chapter 2 and 3 = 2).

  • Anomaly 7 (Increase nonBosses' Max Corruption) and 8 (Increase Bosses Max Corruption) were merged together into the same Anomaly and are now Anomaly 8.

  • Buffed Anomaly 8, increased enemies Max Corruption from Chapter 2 and 3 by 10%.

  • Added new Anomaly 7, whenever you shuffle your dice pool, add Wound Hex Die into your draw pool. The amount of Wound Hex Die changes based on the chapter (Chapter 1 and 2 = 1, Chapter 3 = 2).

  • Buffed Astrea 3, now it also makes whenever you shuffle your dice pool, add 2 Wound Hex Die into your draw pool.

  • Buffed Ostreons Tainted Reef Hard Battle. Anomaly 0 added Random Enemy Shadow Mantle 2 to 1 Self Corrupt die face.

  • Buffed Smouldering Beast Tainted Reef Boss Battle. Anomaly 3 increased Max Corruption from 72 to 80 and increased Player Corrupt 2 + Player Unholy Mist 1 to Player Corrupt 3 + Player Unholy Mist 1. Anomaly 10 increased Max Corruption from 84 to 90 and increase starting Unholy Mist from 7 to 8.

  • Buffed Abyssal Centurion Astropolis Ruins Hard Battle. All Anomalies, increased Doom received by the player when rerolling dice from 1 to 2 and increased base Max Corruption from 80 to 100.

  • Buffed Doomed Astronomer Astropolis Ruins Boss Battle. All Anomalies increased base Max Corruption from 130 to 140, added a high amount of starting Hollow Skin, added Player Hollow Skin to 2 Player Corrupt die faces, added Self Hollow Skin to 1 Player Corrupt di face and decreased Max Overcorruption by 1. Anomaly 0 increased Area Corrupt 0 to 1.

  • Buffed Atrocious Decimator Ground Zero Hard Battle. Anomaly 0 increased starting Thorn from 1 to 2.

  • Buffed Whispering Spectrum, Faceless Apparition, Wandering Soul Ground Zero Hard Battle. All Anomalies increased base Max Corruption from 40 to 50.

  • Buffed Uncaged Anomaly Ground Zero Boss Battle. All Anomalies increased base Max Corruption from 200 to 230. Anomaly 0 increased starting Reality Disruption from 2 to 3. Anomaly 0 and Anomaly 3 added Dizzy Hex Die to 3 Torment die faces and decreased Max Overcorruption from 7 to 6. Anomaly 10 added Dizzy Hex Die to 2 Torment die faces and increased Overcorruption Player Corrupt from 3 to 4.

Bug Fixes

  • Fixed Forceful Stream having Wave tooltip.

  • Fixed tooltip sometimes going out of screen.

  • Fixed blessings on shop being invisible.

  • Fixed Try Again button restarting the run with another Oracle and Virtues.

Source

Steam News / 28 February 2026

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