Full notes
Full Astral Throne update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello, the save system seems to be stable now, so we are back to focusing on fixing regular bugs.
What changed
- Fixes
- Performance
- Gameplay
- UI and audio
Astral Throne changes
Patch 1.0.6 Notes
Fixed run save potentially corrupting from saving and loading in the middle of a campfire scene
Fixed another possible cause for people’s weirdly low FPS
Fixed instances of items getting deleted when accessing the Caravan inventory from an individual Unit’s Items menu
Fixed being able to select Units when the game is loading by spam-clicking
Fixed certain Memories triggering on phase start when they shouldn’t on run load
Fixed being able to move with Canter while afflicted with Starblindness or Divine Blindness
Fixed issues with Sol’s “Revelation” Memory not applying on Enemy Phase
The “Suture” skill is now affected by both increased skill range and weapon range changes
Fixed some camera issues when starting an Encounter
Potentially fixed some instances of broken inputs on Steam Deck
Minor UI tweaks
Source
Changelog.gg summarizes and formats this update. How we read updates.
