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Steam News11 July 20261mo ago

Astracolypse v0.2.1 Alpha Patch

Astracolypse has been ported to Unreal Engine 5.8 in this update. The porting process ate up a little more time than anticipated.

In this update5

Full notes

Full Astracolypse update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes5 additions4 changes0 removals
  • Performance
  • Gameplay
  • Balance
  • UI and audio
changedAstracolypse has been ported to Unreal Engine 5.8 in this update. The porting process ate up a little more time than anticipated. The largest benefit of this transition is that it allows us to utilize Lumen Lite on low and medium global illumination settings. This retains global illumination in all settings, at improved performance.
addedBuildingYou can now destroy placed structures.
changedBuildingThe control hint display when placing buildings, will now adjust its tips to custom keybindings, if present.
addedCombatAdded a variety of screen effects to indicate when a player has taken damage. There are different effects for different types of damage, and the magnitude of the effect reflects the effectiveness of the incoming attack.
addedGraphicsWe've ported Astracolypse to Unreal Engine 5.8. The largest benefit of this for is that low to medium graphics settings now utilize the new Lumen Lite mode. This offers improved global illumination performance.
addedSoundAdded new sound effects to the orc Rapid Strikes ability.

Astracolypse changes

changedAstracolypse has been ported to Unreal Engine 5.8 in this update. The porting process ate up a little more time than anticipated. The largest benefit of this transition is that it allows us to utilize Lumen Lite on low and medium global illumination settings. This retains global illumination in all settings, at improved performance.
addedYou can now destroy placed structures.
changedThe control hint display when placing buildings, will now adjust its tips to custom keybindings, if present.
addedAdded a variety of screen effects to indicate when a player has taken damage. There are different effects for different types of damage, and the magnitude of the effect reflects the effectiveness of the incoming attack.
addedWe've ported Astracolypse to Unreal Engine 5.8. The largest benefit of this for is that low to medium graphics settings now utilize the new Lumen Lite mode. This offers improved global illumination performance.

Astracolypse has been ported to Unreal Engine 5.8 in this update. The porting process ate up a little more time than anticipated. The largest benefit of this transition is that it allows us to utilize Lumen Lite on low and medium global illumination settings. This retains global illumination in all settings, at improved performance.

Building

  • The building system is now fully controllable with a gamepad. We also made some adjustments to some of the existing gamepad controls to streamline the process.

  • You can now destroy placed structures.

  • The control hint display when placing buildings, will now adjust its tips to custom keybindings, if present.

Combat

  • Many abilities have been given an FX pass.

  • Added a variety of screen effects to indicate when a player has taken damage. There are different effects for different types of damage, and the magnitude of the effect reflects the effectiveness of the incoming attack.

Graphics

  • We've ported Astracolypse to Unreal Engine 5.8. The largest benefit of this for is that low to medium graphics settings now utilize the new Lumen Lite mode. This offers improved global illumination performance.

Sound

  • Added new sound effects to the orc Rapid Strikes ability.

  • Fixed an issue with sound effects on Shieldbreaker not all obeying volume settings.

User Interface

  • The quick-time indicator has been moved to the right center portion of the screen.

  • You can now rebind all building actions.

  • When using a gamepad it will prefer displaying the gamepad keybindings, if available.

  • Fixed an issue with keybinding to the Gamepad A button.

Source

Steam News / 11 July 2026

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