Full notes
Full Astra Ignota update
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What changed
0 fixes0 additions2 changes0 removals
- Performance
changedIncorrect rendering of Level 60 in small screens (it's the biggest level, so it has the smallest tiles).
changedPrecision issues with 3- and 6-arm cores on big maps. This caused incorrect rendering of valid moves and editor crashes.
Fixes:
Incorrect rendering of Level 60 in small screens (it's the biggest level, so it has the smallest tiles).
Precision issues with 3- and 6-arm cores on big maps. This caused incorrect rendering of valid moves and editor crashes.
All this thanks to your feedback, people! Thanks a million!
Source
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