Full notes
Full Astra Bestiary update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone! The game is live on kickstarter, there are some early bird rewards for anybody interested (about 25% gone so I think there's time but don't sleep on them), check it out here:
What changed
- Events
- Gameplay
- Fixes
Astra Bestiary changes
https://www.kickstarter.com/projects/bichofeo/astra-bestiary-monster-raising-rpg/
The demo has also been updated with new content and improvements. If you only played the very early builds, now is a great time to return and experience the latest version.
Demo Patch notes:
0.4.0
New Features:
Beast Variants: Seldomly hatched Beasts will have some visual changes and have a different base elemental talent (for example a Frost Agnyvern). Variants can also sometimes be triggered by using an orb from another monster.
Some cool things can happen during battle now like evolving when in battle or learning Skills when receiving an attack that the Beast can learn.
New npcs scattered that will challenge you to a battle.
Improvements:
Difficulty toned down in the starting areas until completing the first trial, retracing later provides a challenge.
Reworked Stella's sprites.
Fixes:
Several unreported bugs fixed.
Source
Changelog.gg summarizes and formats this update. How we read updates.
