Full notes
Full Astra Bestiary update
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Repeated intro
Hello!
What changed
- UI and audio
- Gameplay
- Maps
- Store
- Fixes
Astra Bestiary changes
Once again thank you for the feedback and for playing the demo. I've been reviewing all comments and making adjustments.
Here are relevant changes in this version:
🔧 v0.3.5 Changelog:
UI:
Added the System button in the overworld menu that lets you change Options, Save or Quit.
Can now check your current party's status from the Party Change screen.
Features:
Egg Potential: Some eggs may now include extra traits or moves, but beware as they are guarded sometimes!
Predict option in Town now hints how long it will take for the Beast to advance to a new stage.
Bestiary now shows a stage/Evo tree for each Beast.
Bestiary Guides section now correctly displays tutorial information
A certain character may be looking for a battle somewhere.
Improvements:
Expanded hints and tutorials during the intro: for example, foods, raising and battle.
The village's Shop was improved.
Font shadow has been clared for easier reading.
Minor graphic improvements.
Fixes:
Fixed a bug with Critters softlocking the player when effect already in place.
Fixed a bug that showed party train mode tooltip when it wasn't available.
Fixed a bug that erased eggs' kin names.
Fixed a translation bug that named a nonexistent item.
If you’ve got more feedback, feel free to drop it in the forums.
Thanks once more for your support!
Source
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