HomeGamesUpdatesPricingMethodology
Steam News27 June 20242y ago

Astor: Blade of the Monolith Patch 3!

Hello Warriors of Gliese! We're excited to bring you another update for Astor: Blade of the Monolith!

In this update6

Full notes

Full Astor: Blade of the Monolith update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes2 additions8 changes1 removal
  • Balance
  • Workshop
  • Gameplay
  • Store
  • UI and audio
  • Events
changedHello Warriors of Gliese!We're excited to bring you another update for Astor: Blade of the Monolith! This patch includes a variety of improvements based on your feedback and our ongoing efforts to enhance gameplay and balance.
changedGameplay AdjustmentsWeapon Balance: Balanced various weapons, with special attention to the Gauntlets and Hammer. Adjustments aim to improve effectiveness and ensure each weapon feels distinct and powerful.
changedGameplay AdjustmentsConstruct Companions Enhancement: Adjusted Construct Companions to hit harder and exhibit more aggressive behavior in combat.
changedGameplay AdjustmentsBoss Balance Rework: Several bosses have been reworked to provide a more challenging experience, aligning their difficulty better with regular enemies.
changedGameplay AdjustmentsImproved Block Responsiveness: The responsiveness of the block action has been enhanced, making parries more accurate and timing-dependent.
fixedGameplay AdjustmentsBoss Attack Fixes: Fixed issues where some boss attacks could be interrupted unexpectedly, causing behavioral inconsistencies.

Astor: Blade of the Monolith changes

changedWe're excited to bring you another update for Astor: Blade of the Monolith! This patch includes a variety of improvements based on your feedback and our ongoing efforts to enhance gameplay and balance.
changedWeapon Balance: Balanced various weapons, with special attention to the Gauntlets and Hammer. Adjustments aim to improve effectiveness and ensure each weapon feels distinct and powerful.
changedConstruct Companions Enhancement: Adjusted Construct Companions to hit harder and exhibit more aggressive behavior in combat.
changedBoss Balance Rework: Several bosses have been reworked to provide a more challenging experience, aligning their difficulty better with regular enemies.
changedImproved Block Responsiveness: The responsiveness of the block action has been enhanced, making parries more accurate and timing-dependent.

Hello Warriors of Gliese!

We're excited to bring you another update for Astor: Blade of the Monolith! This patch includes a variety of improvements based on your feedback and our ongoing efforts to enhance gameplay and balance.

Gameplay Adjustments

  • Weapon Balance: Balanced various weapons, with special attention to the Gauntlets and Hammer. Adjustments aim to improve effectiveness and ensure each weapon feels distinct and powerful.

  • Construct Companions EnhancementAdjusted Construct Companions to hit harder and exhibit more aggressive behavior in combat.
  • Boss Balance ReworkSeveral bosses have been reworked to provide a more challenging experience, aligning their difficulty better with regular enemies.
  • Improved Block Responsiveness: The responsiveness of the block action has been enhanced, making parries more accurate and timing-dependent.

  • Boss Attack FixesFixed issues where some boss attacks could be interrupted unexpectedly, causing behavioral inconsistencies.
  • Block Drop Construct AdjustmentsIncreased cooldown and adjusted damage values for the Block Drop construct. Now rewards skilled players with a 1.5x damage multiplier when used with a combo of 10 or higher.
  • Aerial Combat Adjustments: Melee enemies will no longer throw projectiles while the player is performing aerial attacks, eliminating unfair interruptions.

New Content

  • New Crystal Life ItemsAdded new crystal life items to the store:
  1. Healing Crystal

  2. Health Crystal Boost Lv 1, Lv 2, and Lv 3

  • New Awakening TutorialAdded a reinforced tutorial for the Awakening mechanic to provide clearer guidance and understanding for players.

Audio and Visual Enhancements

Combat Music Intensity

Adjusted the intensity of combat music to change more gradually based on the number of hits performed in combat, providing a smoother and more natural transition.

Golem King Boss Audio

Improved audio for the Golem King boss encounter for a more immersive experience.

Collision Improvements

Enhanced tree collision mechanics to improve realism and gameplay interactions.

Bug Fixes and Improvements

  • Challenge and Replay FixesAddressed various bugs related to challenges and replay functionality.
  • Renamed map tab in adventure menu to collectables to better reflect the purpose of this section

We're committed to delivering the best experience possible in Astor: Blade of the Monolith.

Your feedback continues to be invaluable to us, so please keep sharing your thoughts and experiences!

Thank you for your support and dedication to exploring the world of Gliese with us.

— The C2 Game Studio Team

Source

Steam News / 27 June 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.