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Steam News8 June 20242y ago

Astor: Blade of the Monolith Patch 1.1.0 is out!

Greetings, Warriors of Gliese! We are excited to bring you the second update for Astor: Blade of the Monolith! Your feedback has been instrumental in helping us identify and fix issues, as well as improve the game.

In this update4

Full notes

Full Astor: Blade of the Monolith update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

11 fixes1 addition6 changes0 removals
  • Workshop
  • Gameplay
  • Balance
  • Fixes
  • Maps
  • Store
changedCommunity Feedback ImplementationHammer Rune Ability: Adjusted the hammer's rune ability to be more effective and responsive, ensuring it hits enemies more reliably and faces their direction when activated.
addedCommunity Feedback ImplementationAdditional Controller Mapping Presets: Added 2 extra presets based on feedback.
changedCommunity Feedback ImplementationImproved Drowning Mechanics: Falling into deep water no longer deals damage to the player, improving the drowning mechanic for a more seamless gameplay experience.
changedCommunity Feedback ImplementationEnhanced Climbing Sequences: Improved climbing sequences, particularly in the Start Camp level, to provide smoother and more intuitive traversal mechanics.
fixedBug FixesCinematic Loops: Fixed an issue where the final cinematic sequence from Kalios to Lyceum could get stuck in an indefinite loop.
fixedBug FixesRespawn Glitches: Resolved a rare bug where falling into water would cause the player to respawn on top of the water instead of on solid ground.

Astor: Blade of the Monolith changes

changedHammer Rune Ability: Adjusted the hammer's rune ability to be more effective and responsive, ensuring it hits enemies more reliably and faces their direction when activated.
addedAdditional Controller Mapping Presets: Added 2 extra presets based on feedback.
changedImproved Drowning Mechanics: Falling into deep water no longer deals damage to the player, improving the drowning mechanic for a more seamless gameplay experience.
changedEnhanced Climbing Sequences: Improved climbing sequences, particularly in the Start Camp level, to provide smoother and more intuitive traversal mechanics.
fixedCinematic Loops: Fixed an issue where the final cinematic sequence from Kalios to Lyceum could get stuck in an indefinite loop.

Greetings, Warriors of Gliese!

We are excited to bring you the second update for Astor: Blade of the Monolith! Your feedback has been instrumental in helping us identify and fix issues, as well as improve the game. We hope you continue to share your thoughts with us as you explore the mysteries and dangers of Gliese.

Update 1.1.0 Patch Notes:

Community Feedback Implementation

  • Hammer Rune AbilityAdjusted the hammer's rune ability to be more effective and responsive, ensuring it hits enemies more reliably and faces their direction when activated.
  • Additional Controller Mapping PresetsAdded 2 extra presets based on feedback.
  • Improved Drowning Mechanics: Falling into deep water no longer deals damage to the player, improving the drowning mechanic for a more seamless gameplay experience.

  • Enhanced Climbing SequencesImproved climbing sequences, particularly in the Start Camp level, to provide smoother and more intuitive traversal mechanics.

Bug Fixes

  • Cinematic LoopsFixed an issue where the final cinematic sequence from Kalios to Lyceum could get stuck in an indefinite loop.
  • Respawn GlitchesResolved a rare bug where falling into water would cause the player to respawn on top of the water instead of on solid ground.
  • Character BehaviorCorrected an issue where Zan would walk out of cinematic scenes in Start Camp. Zan will now stay in place as intended. (He's not that shy anymore).
  • Low Health WarningImproved the low health status effect to alert players earlier, giving more time to react and heal.
  • Collectable ItemsFixed the collectable item counting in levels, which previously showed incorrect totals on the map.
  • Chapter Replay FixAddressed an issue in the replay chapter of "Inside the Monolith" during the fight against Haken, ensuring the encounter progresses smoothly.
  • Fixed the bug with the achievement: Ultimate Life Form not triggering properly at all times. (Players that already bought all the upgrades can unlock it by opening a store and waiting for a few seconds)

We are continuously working on implementing your suggestions and addressing other reported bugs. Your support and feedback are invaluable to us, and we encourage you to keep sharing your experiences as you journey through Gliese. If you can, please leave us a review - it really helps let others know about the game!

You can leave a review here

From all of us at C2 Game Studio and TinyBuild, thank you for your continued support. We look forward to seeing you wield the Blade of the Monolith with newfound power and precision!

— The C2 Game Studio Team

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Source

Steam News / 8 June 2024

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