Hello everyone! After some feedback and consideration, I have started working on updating the overall visuals of the game, specifically regarding color grading and the general atmosphere.
In this update2
Full notes
Full ASTHENIA update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone!
What changed
1 fix2 additions2 changes0 removals
Gameplay
Fixes
addedVisual UpdatesVolumetric Clouds: The main demo play area has received a new dynamic sky system that uses volumetric clouds, alongside an updated fog and atmosphere revamp.
addedVisual UpdatesColor Grading: I've applied new coloration across all demo levels, which improves readability on world objects while providing a fresh mood and atmosphere.
changedVisual UpdatesFog/Volumetrics: I updated the fog system in all demo levels to achieve a more immersive and atmospheric environment.
changedDevelopment NotePlease keep in mind that I will continue tweaking these features post-demo. I will be away for two weeks abroad in my home country and will not have access to the demo build during that time.
fixedDevelopment NoteBecause of this, any major issues or bugs found in the demo will be addressed as soon as I return to work. All of the above is still very much WIP! Please let me know what you think!
ASTHENIA changes
addedVolumetric Clouds: The main demo play area has received a new dynamic sky system that uses volumetric clouds, alongside an updated fog and atmosphere revamp.
addedColor Grading: I've applied new coloration across all demo levels, which improves readability on world objects while providing a fresh mood and atmosphere.
changedFog/Volumetrics: I updated the fog system in all demo levels to achieve a more immersive and atmospheric environment.
changedPlease keep in mind that I will continue tweaking these features post-demo. I will be away for two weeks abroad in my home country and will not have access to the demo build during that time.
fixedBecause of this, any major issues or bugs found in the demo will be addressed as soon as I return to work. All of the above is still very much WIP! Please let me know what you think!
After some feedback and consideration, I have started working on updating the overall visuals of the game, specifically regarding color grading and the general atmosphere. Everything is a work in progress, as usual!
Visual Updates
AdjustedVolumetric CloudsThe main demo play area has received a new dynamic sky system that uses volumetric clouds, alongside an updated fog and atmosphere revamp.
AddedColor GradingI've applied new coloration across all demo levels, which improves readability on world objects while providing a fresh mood and atmosphere.
AdjustedFog/VolumetricsI updated the fog system in all demo levels to achieve a more immersive and atmospheric environment.
Development Note
Please keep in mind that I will continue tweaking these features post-demo. I will be away for two weeks abroad in my home country and will not have access to the demo build during that time.
Because of this, any major issues or bugs found in the demo will be addressed as soon as I return to work. All of the above is still very much WIP! Please let me know what you think!