Full notes
Full Astervoid 2000 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
Sept 30th, 2016, Updated to build 1795: Survival Singleplayer: - Improve the AI difficulty - Warship now fires on players and bots - Add UI elements to show what kill & wave # you're currently on Versus (Local Multiplayer): - Current leader fires a rainbow burst and spits out colorful engine trails (target them) - Killing another player with a succeful critical chase awards that player a kill - Warship now fires on players Both: - Added new song: LREVG - HIIT ANND RRUN - Tripled up Memorecks' Victory song so it is 3 minutes long instead of 1 minute - Added ship callsigns in player select panels - Change how we unload / load scenes, fade out the music first to avoid crackles and pops which could damage speakers and are fucking annoying to ears everywhere Next Up: - Juice up the scoreboard UI - Versus Team DM, 1vs2, 1vs3 and 2vs2 - Survival Mode: Leaderboards - Allow toggling of image effects in Settings - Add new environments - Reflective asteroids
Source
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