HomeGamesUpdatesPricingMethodology
Steam News30 November 20169y ago

Happy Tuesday! Build 2055 is go

So what's new? - New songs - Achievements! - A few new environments - Bots no longer kill each other - Bots don't get as close to each other so they're harder to take down - When a player takes the lead in versus, there

Full notes

Full Astervoid 2000 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition0 changes0 removals
  • UI and audio
addedSo what's new? - New songs - Achievements! - A few new environments - Bots no longer kill each other - Bots don't get as close to each other so they're harder to take down - When a player takes the lead in versus, there's a new sound for that - Team score are aggregated together, and all players on a team will indicate when they've taken the lead - New music when a game is over, different tunes for both Versus and Survival - Megasplosives all have a consistent radius / effect, no more randomly wondering how big an explosion will be - Sparks fly off ships that have entered into critical mode - Every ship you destroy in Versus is shown at the end on the score screen - Updated gamepad & keyboard instructions, and you can now disable them entirely from Settings - Bugfix: Sometimes bots would stop spawning in Survival mode. Not anymore! You can now play on forever (and ever) - Bugfix: If a player's shield was down when they mélee, don't reactive it right away when they exit melee And a bunch of other goodies. Happy space brawlin' !

So what's new? - New songs - Achievements! - A few new environments - Bots no longer kill each other - Bots don't get as close to each other so they're harder to take down - When a player takes the lead in versus, there's a new sound for that - Team score are aggregated together, and all players on a team will indicate when they've taken the lead - New music when a game is over, different tunes for both Versus and Survival - Megasplosives all have a consistent radius / effect, no more randomly wondering how big an explosion will be - Sparks fly off ships that have entered into critical mode - Every ship you destroy in Versus is shown at the end on the score screen - Updated gamepad & keyboard instructions, and you can now disable them entirely from Settings - Bugfix: Sometimes bots would stop spawning in Survival mode. Not anymore! You can now play on forever (and ever) - Bugfix: If a player's shield was down when they mélee, don't reactive it right away when they exit melee And a bunch of other goodies. Happy space brawlin' !

Source

Steam News / 30 November 2016

Open original post

Changelog.gg summarizes and formats this update. How we read updates.