Full notes
Full Asteroid Blaster VR update
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What changed
- Gameplay
Hot on the heels of the latest Asteroid Blaster VR release, an option has been added to allow a player to toggle their radar display on and off as needed. On later levels, when facing hundreds of asteroids and numerous UFOs, the radar becomes a little busy with traffic and you may find it helpful to hide that information while blasting your way through those clouds of rocks. Clicking your right-hand Vive controller disc will handle that for you, with the left disc remaining available for your emergency hyperspace needs. Some players have also reported an occasional issue with gun position being set incorrectly over their Vive controllers (guns pointing downward, upside-down or other strangeness). That has been a super-difficult bug to track down (it's one for the coveted"works on my machine"seal of approval), but a fix has been put in place which should permanently resolve that hiccup. A special thanks goes out to everyone who reported that gun mis-alignment issue to us. We cannot fix bugs we're not made aware of, and the few moments spent letting us know about difficulties you encounter is greatly appreciated! Have a suggestion? Found a bug? We'd love to hear from you! Please do take a moment to post your thoughts on the Asteroid Blaster VR forum.
Source
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