Full notes
Full Asterfel update
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Repeated intro
Hello everyone! We’ve just released the first update for our open playtest for Asterfel!
What changed
- Gameplay
- Fixes
- Balance
- Server
- Store
Asterfel changes
We would like to take this opportunity to thank all of the 3500+ people who already registered for the Playtest. And of course a special thanks goes out to the 1500 players who already shared their feedback with us. Your feedback helps us improve the game and shape future updates!
This update focuses on implementing highly requested issue fixes:
Significantly reduced Suppy Run quest difficulty
Enabled input keys customization in settings
Fixed broken dialogue with Randall
Created Tutorial Triton enemy with reduced difficulty
Reduced dodge stamina consumption
Fireball damage balancing
We’re very happy to be part of Steam’s Medieval Fest right now and look forward to welcoming more gamers to our Playtest! Speaking of community and events, our Discord server Playtest Forum is now open! Join us to send in feedback directly to the team. We're looking forward to cultivating a supportive community that is hyped for Asterfel in the process! If you haven’t already, don't forget to wishlist!
https://store.steampowered.com/app/3892510/Asterfel/ The Mysteria Studio Team.
Source
Changelog.gg summarizes and formats this update. How we read updates.
