Full notes
Full Asterfel update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone!
What changed
- UI and audio
- Store
Asterfel changes
This August we announced our medieval fantasy RPG: Asterfel.
We’re very happy with how the game reveal was received. Thanks to you all, we managed to collect over 15k Wishlists on Steam. And even IGN and Gamestar wrote about the announcement!
At the same time, we’ve taken your feedback to heart and disabled the damage numbers & quest markers by default. We’ve made various improvements to the combat system and will continue to do so in the coming weeks.
And we already have some news to share: We plan to run an open Steam Playtest in Spring 2026! If you’d like to help us prepare the game for this, you can request a Steam Key for our Closed Steam Playtest by sending us an E-Mail to support@mysteriastudio.com.
Add Asterfel to your Wishlist: [dynamiclink href="https://store.steampowered.com/app/3892510/Asterfel/"]We would like to take this opportunity to thank all of you for your continued support of Asterfel!
The Mysteria Studio team.
Source
Changelog.gg summarizes and formats this update. How we read updates.
