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Steam News14 December 20178y ago

Ashworld v1.5.0

A new update is here, the main feature: bigger backpack! This also fixes some problems that people had been telling me about where inventory stuff didn't seem to appear, and I couldn't figure out (for a long time) why o

Full notes

Full Ashworld update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes6 additions4 changes0 removals
  • Gameplay
  • Maps
  • Balance
addedA new update is here, the main feature: bigger backpack! This also fixes some problems that people had been telling me about where inventory stuff didn't seem to appear, and I couldn't figure out (for a long time) why or what was going wrong. Until this week I finally got a bright idea: the inventory system ran out of space! So here's an update with a bigger inventory, and also two new skills you can learn to expand that inventory space even more! Also some more balancing tweaks (mostly ammo-drop rate increase). The full list of changes:
fixedfix: increase in inventory slots - fixes bug of items not showing up/ammo being "gone"
fixedfix: boomerang and firerang usage now works correctly (with regards to wear-and-tear when throwing them)
fixedfix: crab-ooze mission didn't remove itself from the map
addedadd: added a "dump" option to junk in inventory, to create room
addedadd: inventory now shows "available" percentage for your backpack

Ashworld changes

addedA new update is here, the main feature: bigger backpack! This also fixes some problems that people had been telling me about where inventory stuff didn't seem to appear, and I couldn't figure out (for a long time) why or what was going wrong. Until this week I finally got a bright idea: the inventory system ran out of space! So here's an update with a bigger inventory, and also two new skills you can learn to expand that inventory space even more! Also some more balancing tweaks (mostly ammo-drop rate increase). The full list of changes:
fixedfix: increase in inventory slots - fixes bug of items not showing up/ammo being "gone"
fixedfix: boomerang and firerang usage now works correctly (with regards to wear-and-tear when throwing them)
fixedfix: crab-ooze mission didn't remove itself from the map
addedadd: added a "dump" option to junk in inventory, to create room

A new update is here, the main feature

bigger backpack! This also fixes some problems that people had been telling me about where inventory stuff didn't seem to appear, and I couldn't figure out (for a long time) why or what was going wrong. Until this week I finally got a bright idea: the inventory system ran out of space! So here's an update with a bigger inventory, and also two new skills you can learn to expand that inventory space even more! Also some more balancing tweaks (mostly ammo-drop rate increase).

The full list of changes

  • fix: increase in inventory slots - fixes bug of items not showing up/ammo being "gone"

  • fix: boomerang and firerang usage now works correctly (with regards to wear-and-tear when throwing them)

  • fix: crab-ooze mission didn't remove itself from the map

  • addadded a "dump" option to junk in inventory, to create room
  • addinventory now shows "available" percentage for your backpack
  • addnew "Backpack" skill (increase size of inventory backpack)
  • addnew "Backpack pro" skill (increases size to max)
  • add: make inventory+map buttons moveable (touch)

  • balanceincreased drop-rate on ammo
  • balanceincreased ammo on dead-bodies (if learned retrieval skills)
  • balance: made Firerang less destructive (now only when you throw it)

  • balance: made the sand-crab slightly easier to defeat

Source

Steam News / 14 December 2017

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