Full notes
Full ASHWAKE update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
- Maps
- Performance
- Fixes
Version 0.2.4 Update & Patch Notes
New Update Features
Added more variety to NPC weapons
Added low ready position
Added quick drop bind for inventory
Added travel time duration to Extract UI
Added Hunger, Thirst, and time consumption UI when using Transit
Added NPC injured state movement animation
Added NPC healing animations
Patch Notes
Increased fire rate for NPCs
Decreased weapon audio fade distance
Decreased NPC sight distance
Lowered weapon spawn chance
Lowered battery cost for single eye NVG
Lighter is now single use
Redesigned NPC headlamp
Changed character models
Changed PDA Map background to seem broken
Adjusted angle before turning lower body
Removed chance of a NPC head tapping player from really far
Removed chance of NPC spawning too close to player
-If you encounter a Fatal Error crash, that is due to a corrupt save, caused by the new update. The update includes a lot of changes/fixes so it may cause some old saves to break. To fix the issue you need to create a new game and the game will fix itself.
Please leave bugs in the "discussion" forums or "Game Bug" report channel in the Discord channel so they can be fixed.
Source
Changelog.gg summarizes and formats this update. How we read updates.
