In this update2
Full notes
Full ASHWAKE update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- Balance
- Events
- UI and audio
- Performance
ASHWAKE changes
Version 0.2.7.4.1 Update Notes
New/Fixes/Changes
Fixed impact timing being off with melee weapons
Return automatically to low ready after ADS fix
Added special minimap icon for main quest character
Added heavy attack to melee weapons that adds 1.5x damage
Added alert popup when near artifact without detector in hand
Added ability to destroy trip mine by shooting it
Added screen blood effect when using melee
Added sound effect when gas mask is broken
Redesigned UI style for PDA
Adjusted audio for dodging with melee
Adjusted leaning speed
Adjusted stamina consumption when dodging
Adjusted infected movement when in combat
-If you encounter a Fatal Error crash, that is due to a corrupt save, caused by the new update. The update includes a lot of changes/fixes so it may cause some old saves to break. To fix the issue you need to create a new game and the game will fix itself.
Please leave bugs in the "discussion" forums or "Game Bug" report channel in the Discord channel so they can be fixed.
Source
Changelog.gg summarizes and formats this update. How we read updates.
