In this update4
Full notes
Full ASHWAKE update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
- Performance
ASHWAKE changes
Version 0.2 Update & Patch Notes
Level Expansions
Increased the size of District 36
Added new POIs to Bandit Hideout
This is the first iteration of the expansions, there are more changes planned for future updates!
New Update Features
Added ability to unlock specific doors using key items
Redesigned memorial location inside District 36
Patch Notes
Adjusted enemy spawn count
Repositioned all spawn points for the first 2 levels
Fixed lighting issue inside Underground Laboratory
Fixed UI issue with inventory overlapping Skill Terminal
Fixed issue with In-game menu not focusing back into window on close
-To fix the multiple door bug go to C:\\Users\\{UserName}\\AppData\\Local\\ASHWAKE\\Saved/SaveGames and delete InventorySave.sav
-If you encounter a Fatal Error crash, that is due to a corrupt save, caused by the new update. The update includes a lot of changes/fixes so it may cause some old saves to break. To fix the issue you need to create a new game and the game will fix itself.
Please leave bugs in discussion area or game bug report channel in the discord so they can be fixed.
Source
Changelog.gg summarizes and formats this update. How we read updates.
