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Steam News12 July 20196y ago

Update 04 (Index support & some quality of life changes)

ASHI WASH v 1.04 patch notes -updated game to use Unreal Engine 4.22 -fixed annoying record scratch that would play when the map loaded in VR -added support for Valve Index (we're unfortunately unable to implement finge

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  • Compatibility
fixedASHI WASH v 1.04 patch notes -updated game to use Unreal Engine 4.22 -fixed annoying record scratch that would play when the map loaded in VR -added support for Valve Index (we're unfortunately unable to implement finger tracking, but we did make sure to take advantage of the new grip functionality) -added SteamVR Input plugin -simplified default VR control schemes across the board so that controller inputs are less convoluted -updated controller books to show new control schemes -made controller book & VR menu swatter more immediately visible for new players -rewrote VR item floating functionality (comfort & accessibility feature allowing fallen tools to float up towards the player's hands, so you don't have to bend down as much; great for seated play) -added VR float functionality to some objects that didn't already have it -added ability to quickly quit the game by holding ESC for 3 seconds I have not been able to test this update for Windows Mixed Reality headsets, so if you're a WMR user and you're having issues, please use the "version_1.03" branch available in the BETAS tab (right click the game in your library, click "Properties", click "BETAS", and then it will be in the drop-down list). I'm looking into reimplementing LIV support soon (though it's still working with version 1.03 in the "livtestbranch" beta branch)! If you run into any issues, please don't hesitate to post them in the discussion forums and I will address them ASAP!

Ashi Wash changes

fixedASHI WASH v 1.04 patch notes -updated game to use Unreal Engine 4.22 -fixed annoying record scratch that would play when the map loaded in VR -added support for Valve Index (we're unfortunately unable to implement finger tracking, but we did make sure to take advantage of the new grip functionality) -added SteamVR Input plugin -simplified default VR control schemes across the board so that controller inputs are less convoluted -updated controller books to show new control schemes -made controller book & VR menu swatter more immediately visible for new players -rewrote VR item floating functionality (comfort & accessibility feature allowing fallen tools to float up towards the player's hands, so you don't have to bend down as much; great for seated play) -added VR float functionality to some objects that didn't already have it -added ability to quickly quit the game by holding ESC for 3 seconds I have not been able to test this update for Windows Mixed Reality headsets, so if you're a WMR user and you're having issues, please use the "version_1.03" branch available in the BETAS tab (right click the game in your library, click "Properties", click "BETAS", and then it will be in the drop-down list). I'm looking into reimplementing LIV support soon (though it's still working with version 1.03 in the "livtestbranch" beta branch)! If you run into any issues, please don't hesitate to post them in the discussion forums and I will address them ASAP!

ASHI WASH v 1.04 patch notes -updated game to use Unreal Engine 4.22 -fixed annoying record scratch that would play when the map loaded in VR -added support for Valve Index (we're unfortunately unable to implement finger tracking, but we did make sure to take advantage of the new grip functionality) -added SteamVR Input plugin -simplified default VR control schemes across the board so that controller inputs are less convoluted -updated controller books to show new control schemes -made controller book & VR menu swatter more immediately visible for new players -rewrote VR item floating functionality (comfort & accessibility feature allowing fallen tools to float up towards the player's hands, so you don't have to bend down as much; great for seated play) -added VR float functionality to some objects that didn't already have it -added ability to quickly quit the game by holding ESC for 3 seconds I have not been able to test this update for Windows Mixed Reality headsets, so if you're a WMR user and you're having issues, please use the "version_1.03" branch available in the BETAS tab (right click the game in your library, click "Properties", click "BETAS", and then it will be in the drop-down list). I'm looking into reimplementing LIV support soon (though it's still working with version 1.03 in the "livtestbranch" beta branch)! If you run into any issues, please don't hesitate to post them in the discussion forums and I will address them ASAP!

Source

Steam News / 12 July 2019

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