Full notes
Full Ashes Remember Us update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix1 addition1 change0 removals
- Gameplay
addedAdded a new dynamic enemy scaling system based on player DPS and adjusted some enemy spawn rates to improve the overall game flow.
changedAlso slightly increased the attack range of towers.
fixedFixed a bug that could break enemy spawning in certain situations. Hopefully for real this time 😅
Added a new dynamic enemy scaling system based on player DPS and adjusted some enemy spawn rates to improve the overall game flow.
Also slightly increased the attack range of towers.
Fixed a bug that could break enemy spawning in certain situations. Hopefully for real this time 😅
More content, items, modules, and balancing updates are already in progress.
Source
Changelog.gg summarizes and formats this update. How we read updates.
