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Steam News8 May 20261mo ago

A small patch focused on little balancing and stability improvements

Added a new dynamic enemy scaling system based on player DPS and adjusted some enemy spawn rates to improve the overall game flow. Also slightly increased the attack range of towers.

Full notes

Full Ashes Remember Us update

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What changed

1 fix1 addition1 change0 removals
  • Gameplay
addedAdded a new dynamic enemy scaling system based on player DPS and adjusted some enemy spawn rates to improve the overall game flow.
changedAlso slightly increased the attack range of towers.
fixedFixed a bug that could break enemy spawning in certain situations. Hopefully for real this time 😅

Added a new dynamic enemy scaling system based on player DPS and adjusted some enemy spawn rates to improve the overall game flow.

Also slightly increased the attack range of towers.

Fixed a bug that could break enemy spawning in certain situations. Hopefully for real this time 😅

More content, items, modules, and balancing updates are already in progress.

Source

Steam News / 8 May 2026

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