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Steam News18 March 20263mo ago

Video Blog: Army Formation and Creation Updates

Wishlist Ashes II Building on player feedback from our Steam Next Fest demo showcase of Ashes of the Singularity II, Armies will now organize themselves into a formation: close range damage dealers and meat shields form

Full notes

Full Ashes of the Singularity II update

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What changed

0 fixes0 additions1 change0 removals
  • UI and audio
changedBuilding on player feedback from our Steam Next Fest demo showcase of Ashes of the Singularity II, Armies will now organize themselves into a formation: close range damage dealers and meat shields form the front line while less well armored, longer ranged snipers and artillery will form the back ranks. And now, an Army's facing can also be quickly adjusted to properly face oncoming threats. These new features allow increased control over the outcome of a battle, and helps you execute more complex tactical plays. We've also added helpful tooltips, individual units have their own recruitment hotkeys, and several new features to pause unit production, manage production queuing and more.

Ashes of the Singularity II changes

changedBuilding on player feedback from our Steam Next Fest demo showcase of Ashes of the Singularity II, Armies will now organize themselves into a formation: close range damage dealers and meat shields form the front line while less well armored, longer ranged snipers and artillery will form the back ranks. And now, an Army's facing can also be quickly adjusted to properly face oncoming threats. These new features allow increased control over the outcome of a battle, and helps you execute more complex tactical plays. We've also added helpful tooltips, individual units have their own recruitment hotkeys, and several new features to pause unit production, manage production queuing and more.

Wishlist Ashes II

Building on player feedback from our Steam Next Fest demo showcase of Ashes of the Singularity II, Armies will now organize themselves into a formation: close range damage dealers and meat shields form the front line while less well armored, longer ranged snipers and artillery will form the back ranks. And now, an Army's facing can also be quickly adjusted to properly face oncoming threats. These new features allow increased control over the outcome of a battle, and helps you execute more complex tactical plays. We've also added helpful tooltips, individual units have their own recruitment hotkeys, and several new features to pause unit production, manage production queuing and more.

Source

Steam News / 18 March 2026

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