What changed
1 fix0 additions0 changes0 removals
fixedKapua elixer no longer slows time slower with high levels (it still slows time for a longer period) -fix for shark not going away -fix for dead bots with no legs -hotel outpost optimizations -Kihei (Hawaiian collectible reveals) had a broken conditional -very slight edit to per-level increase in health on healing item consumables. -Fixed type-o in Think of the Children mission -Lots of end game cleanup -Fixed consumables overleveling, normalized to 6 -Removed or drastically lowered all faction gating on missions -Burn Salve upgrade fix -moved intro mo'o to surprise attack you from behind so you don't see them spawn -adjusted Pinguar's position -Floaty fix -Fixed a bug and polished up Ailiana's "Last Steps" dialog -special weapons corrected -heavy animation fixed -unloading maps in intro to help free up memory -clean up during end slides
Ashes of Oahu changes
fixedKapua elixer no longer slows time slower with high levels (it still slows time for a longer period) -fix for shark not going away -fix for dead bots with no legs -hotel outpost optimizations -Kihei (Hawaiian collectible reveals) had a broken conditional -very slight edit to per-level increase in health on healing item consumables. -Fixed type-o in Think of the Children mission -Lots of end game cleanup -Fixed consumables overleveling, normalized to 6 -Removed or drastically lowered all faction gating on missions -Burn Salve upgrade fix -moved intro mo'o to surprise attack you from behind so you don't see them spawn -adjusted Pinguar's position -Floaty fix -Fixed a bug and polished up Ailiana's "Last Steps" dialog -special weapons corrected -heavy animation fixed -unloading maps in intro to help free up memory -clean up during end slides
-Kapua elixer no longer slows time slower with high levels (it still slows time for a longer period) -fix for shark not going away -fix for dead bots with no legs -hotel outpost optimizations -Kihei (Hawaiian collectible reveals) had a broken conditional -very slight edit to per-level increase in health on healing item consumables. -Fixed type-o in Think of the Children mission -Lots of end game cleanup -Fixed consumables overleveling, normalized to 6 -Removed or drastically lowered all faction gating on missions -Burn Salve upgrade fix -moved intro mo'o to surprise attack you from behind so you don't see them spawn -adjusted Pinguar's position -Floaty fix -Fixed a bug and polished up Ailiana's "Last Steps" dialog -special weapons corrected -heavy animation fixed -unloading maps in intro to help free up memory -clean up during end slides