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Steam News26 March 20263mo ago

Bug Fixes and Adjustments

Adjustments: All Dialogue has been reviewed and improved. Characters have more personality and the plot should be clearer. The camera has been zoomed out about 10%.

Full notes

Full Ash & Rust update

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What changed

8 fixes2 additions2 changes1 removal
  • Gameplay
  • Balance
  • Fixes
  • UI and audio
changedAdjustments:All Dialogue has been reviewed and improved. Characters have more personality and the plot should be clearer.
fixedBug Fixes:Base Damage minor augments now work properly in the Strike Ability.
addedBug Fixes:You can now add the Channel augment to any Healing ability version.
addedBug Fixes:You can now pick up items that are right behind Waypoints.
changedBug Fixes:Improved The Coast and The WorldsEnd's Dungeons, which both had some unwalkable areas and camera-blocking issues. (More improvements coming next patch to stop some big shadows from popping in.)
fixedBug Fixes:Fixed several regions where the foliage/vegetation were not rendering.

Adjustments:

  • All Dialogue has been reviewed and improved. Characters have more personality and the plot should be clearer.

  • The camera has been zoomed out about 10%.

Bug Fixes:

  • Base Damage minor augments now work properly in the Strike Ability.

  • You can now add the Channel augment to any Healing ability version.

  • You can now pick up items that are right behind Waypoints.

  • Improved The Coast and The WorldsEnd's Dungeons, which both had some unwalkable areas and camera-blocking issues. (More improvements coming next patch to stop some big shadows from popping in.)

  • Fixed several regions where the foliage/vegetation were not rendering.

  • Minor things like misspellings, tooltip errors, visual adjustments

  • Lots of other fixes are in the queue and will be coming in subsequent patches. Thank you for all the reports!

Freelance Mode Fixes:

  • TP-ing out of Freelance regions no longer leaves a portal in the Hub. Freelance regions restart when you leave them so that was just confusing and pointless.

  • Dying in Freelance regions and then clicking "I can't afford anything" after defeating the come-back mechanic now works properly.

  • The Hub's Atlas now properly disables The Basement button, since that should only be accessed via the Basement Door after doing the Science Station next to it.

  • The jumps between platforms in the Basement should now work consistently and properly.

  • Fixed enemy spawn issue in Freelance Region 1, The Graveyard.

Source

Steam News / 26 March 2026

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