What changed
1 fix0 additions2 changes0 removals
fixedFixed an issue with the Knot of Fate system where some activated Fates were not correctly receiving their event-based or timed effects after being placed in the Web of Wyrd.
changedThis mainly affected Fates that react to combat events, kills, status effects, weapon triggers, ability triggers, or per-second updates, including:
changedBlood Frenzy, Viking’s Resolve, Frontline, Berserker’s Fury, Fiery Prowess, Rejuvenating Flame, Static Discharge, Chain Lightning, Shattering Death, Loki’s Gambit, Elemental Harmony, Hand of Blood, Blood Pact, Battle Hardening, and Warrior’s Momentum.
Asgard's Fall — Viking Survivors changes
fixedFixed an issue with the Knot of Fate system where some activated Fates were not correctly receiving their event-based or timed effects after being placed in the Web of Wyrd.
changedThis mainly affected Fates that react to combat events, kills, status effects, weapon triggers, ability triggers, or per-second updates, including:
changedBlood Frenzy, Viking’s Resolve, Frontline, Berserker’s Fury, Fiery Prowess, Rejuvenating Flame, Static Discharge, Chain Lightning, Shattering Death, Loki’s Gambit, Elemental Harmony, Hand of Blood, Blood Pact, Battle Hardening, and Warrior’s Momentum.
Fixed an issue with the Knot of Fate system where some activated Fates were not correctly receiving their event-based or timed effects after being placed in the Web of Wyrd.
This mainly affected Fates that react to combat events, kills, status effects, weapon triggers, ability triggers, or per-second updates, including:
Blood Frenzy, Viking’s Resolve, Frontline, Berserker’s Fury, Fiery Prowess, Rejuvenating Flame, Static Discharge, Chain Lightning, Shattering Death, Loki’s Gambit, Elemental Harmony, Hand of Blood, Blood Pact, Battle Hardening, and Warrior’s Momentum.
Fates that only applied an immediate activation effect were mostly unaffected.