In this update4
Full notes
Full Asfalia: Panic at the Mansion update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
- UI and audio
- Fixes
Asfalia: Panic at the Mansion changes
Privacy Update
Understanding our Players
In an effort to better understand how players interact with the game, we've added analytics to the game. Basically what this does is send us statistics of what players do when playing the game. We track simple things like what language players choose, when they reach certain milestones in the game or interact with the environment.
That sort of data helps us understand if the players' experience corresponds to our expectations, and if it doesn't, we can adjust things to improve that experience.
Anonymous Data
The data we receive is anonymous, we cannot trace it back to you, it is associated to an ID that allows us to distinguish one player from another, but that ID is all we have.
Below is a sample event from a user who finished playing a minigame. All we know is the score obtained, and some very restricted information about their operating system (Windows PC) and country (US)
Even though that data is anonymous, it is still considered private data.
Who has access to this data?
Statistical data is sent only to Unity, which is the service provider that enables us to process this data. It is not shared, either by us or by Unity, with any other supplier.
Your Privacy Matters!
We owe the players full transparency, and full control over their data.
When you start the game for the first time, we'll ask for your consent, and at any point you can change your opinion by going into the options menu. There you can also erase any personal data you've sent in the past.
Bug Fixes
Fixed a bug where sometimes the pumpking wouldn't give you the key and you'd have to start a new game to get past.
Source
Changelog.gg summarizes and formats this update. How we read updates.
