In this update3
Full notes
Full Ascent Of Eternity update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- UI and audio
- Maps
- Gameplay
Ascent Of Eternity changes
Abilities
Ascended renewal + vital resurgence amount fix.
Sunbeam smite cooldown fix.
Singularity now homes.
Sound FX added for oxygen manipulation (advanced dodge).
Fireball, plasma storm, dark meteor, firestorm, super nova + void strike: material/mesh/vfx updates.
Monsters
Change timing on 7-14 life monsters for healing aura to not stack. Fixes unkillable mobs.
Movement speed boost for large amount of flying monsters.
Deity look at rotation replication fix.
General
Attempt fix on tesseration client map materials.
Reliable state added for auto destroy RPC. Client saving for ring auto destroy fix attempt.
Source
Changelog.gg summarizes and formats this update. How we read updates.
