In this update2
Full notes
Full Ascent Of Eternity update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- UI and audio
Ascent Of Eternity changes
SAVE SYSTEM
Auto saving: 20 auto save slots. The game now has built in redundant saving incase anything happens to your save. Slot order is reset on restart. The game already auto saves whatever save is loaded, but these create redundant copies incase the save data ever gets corrupted.
Load screen save renaming. Note that this creates a copy of the save and does not delete the old save. Makes it easier to identify your saves and to use autosaves. Try to keep names to alphanumeric characters to avoid issues.
BUG FIXES
Fix sort bug that was not including duplicates.
Fix auto destroy comparison so it checks the type first then the tier.
Fixed sound for auto destroy.
Source
Changelog.gg summarizes and formats this update. How we read updates.
