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Steam News23 May 20251y ago

Patch 4.0.2

Supra-structural issues addressed, along with aesthetic improvements to the Tavern mini game.

Full notes

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What changed

1 fix0 additions1 change0 removals
  • Fixes
  • UI and audio
fixedSupra-structural issues addressed, along with aesthetic improvements to the Tavern mini game.
changedImproved story context surrounding desert scene - Adjusted route scripting at the Island reliquary (on attempted quit), removing graceful default resolution - Corrected video-audio initialization from false mute point (potential cause for partial initial inaudible dialogue) - Removed duplicate mini game exit button on some mini-games - Improved cross-faded ambience, - Tavern Dice Duel logic reformatting for random round lead ordering with associated banter - Tavern Dice Duel UI general improvements to player dice aesthetic (removed perpetual wavering)

Supra-structural issues addressed, along with aesthetic improvements to the Tavern mini game.

  • Improved story context surrounding desert scene - Adjusted route scripting at the Island reliquary (on attempted quit), removing graceful default resolution - Corrected video-audio initialization from false mute point (potential cause for partial initial inaudible dialogue) - Removed duplicate mini game exit button on some mini-games - Improved cross-faded ambience, - Tavern Dice Duel logic reformatting for random round lead ordering with associated banter - Tavern Dice Duel UI general improvements to player dice aesthetic (removed perpetual wavering)

These changes are minor in detail but improve the story-flow, with smooth scene setting script adjustment and keeping the mini-game structure integral in a late game puzzle.

Source

Steam News / 23 May 2025

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