HomeGamesUpdatesPricingMethodology
Steam News16 June 20242y ago

Twisty Towers

Hello Artificer's! Twisty Towers I've been battling a long-standing bug with Artificer's Tower and I really hope today it's solved for good!

In this update5

Full notes

Full Artificer's Tower update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello Artificer's!

What changed

3 fixes0 additions1 change0 removals
  • Fixes
  • Performance
  • UI and audio
fixedAdmins WantedSomething I completely failed to test in all these years was building multiple Administration Offices in my towers. Without doing that I failed to notice that if you had more than one the work piled up in all the rooms at the same time at the same rate! On top of that you can't work crafting chains if any of them are full of work.. Special thanks to @Evixwater for the feedback as this is fixed up!
changedOther Fixes/Updates:Optimizations for AI pathing
fixedOther Fixes/Updates:Resizing of parts of the UI to work correctly for other languages
fixedOther Fixes/Updates:Fix for the research book not showing title in other languages

Artificer's Tower changes

fixedSomething I completely failed to test in all these years was building multiple Administration Offices in my towers. Without doing that I failed to notice that if you had more than one the work piled up in all the rooms at the same time at the same rate! On top of that you can't work crafting chains if any of them are full of work.. Special thanks to @Evixwater for the feedback as this is fixed up!
changedOptimizations for AI pathing
fixedResizing of parts of the UI to work correctly for other languages
fixedFix for the research book not showing title in other languages

Twisty Towers

I've been battling a long-standing bug with Artificer's Tower and I really hope today it's solved for good! I thought I had a smart idea to only make one version of the room's "shell" that was a complete mess, and only when two rooms attach should the game delete parts of the room to allow travel. It turns out this can be a little tricky to get right with building rooms on top of each other. It might be hard to tell from this recent screenshot, but the door is closed, causing the mages a heap of trouble. Future towers will hopefully automagically repair any naught doors.

Admins Wanted

Something I completely failed to test in all these years was building multiple Administration Offices in my towers. Without doing that I failed to notice that if you had more than one the work piled up in all the rooms at the same time at the same rate! On top of that you can't work crafting chains if any of them are full of work.. Special thanks to @Evixwater for the feedback as this is fixed up!

Achievements

Not a major issue but one that has annoyed me since I put achievements in is that they weren't showing up in Steam when you received them. This patch fixes that issue, it was a small thing but one more thing off my mind.

Other Fixes/Updates:

  • Optimizations for AI pathing

  • Resizing of parts of the UI to work correctly for other languages

  • Fix for the research book not showing title in other languages

Next Up

Back to the quality of life changes that I intended for this patch, that tower door bug really got me.

Thanks, as always, for all your feedback! Jason

Source

Steam News / 16 June 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.