Full notes
Full Artificer's Tower update
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What changed
- Security
This patch attempts to make the enemies more stable, as there are some rare reports (thanks @TDFEnforcer) where the game does not save due to the enemies appearing off the path. I haven't been able to replicate the issue so not 100% sure on this one!
If you hadn't heard Unity has rolled out an update across all versions to deal with a vulnerability: https://unity.com/security/sept-2025-01 which this also fixes up.
Thanks, Jason
Source
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