Hello Artificer's! This week has been a challenging week. Let’s dive into the latest changes!
In this update5
Full notes
Full Artificer's Tower update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello Artificer's!
What changed
5 fixes1 addition4 changes0 removals
Compatibility
Gameplay
UI and audio
Fixes
changedUpdate Active OrdersI've heard your requests for the ability to edit orders, especially auto-orders, and I'm excited to announce that this feature is now live! Previously, you had to delete and re-add orders to make changes, but with the new UI, you can easily edit them. While it's a small UI change, adding controller support proved to be more challenging than expected, but it's working smoothly now.
addedMass Equip HighlightsAnother popular request has been the ability to see at a glance if items are liked or hated directly from the Mage Item window. I've added background coloring to each item so you can quickly identify what you might want to upgrade. Please note that food and drink preferences are slightly delayed as they are based on the last consumed item. However, with auto-equipping the best food/drink, this shouldn't be an issue.
changedQuick PromotionsFocusing on promoting a mage to a specific skill can be tedious, so I've implemented a simple UI tweak to streamline the process. Special thanks to @Luneli for the feedback!
fixedOther Fixes/Updates:Mage Job window sorting now considers both skill and attribute when sorting jobs - Thanks @Seros Senric!
fixedOther Fixes/Updates:Fixed the experience display for Archmages - Thanks @tyege!
fixedOther Fixes/Updates:New Promotion icon will now show correctly when loading a game
Artificer's Tower changes
changedI've heard your requests for the ability to edit orders, especially auto-orders, and I'm excited to announce that this feature is now live! Previously, you had to delete and re-add orders to make changes, but with the new UI, you can easily edit them. While it's a small UI change, adding controller support proved to be more challenging than expected, but it's working smoothly now.
addedAnother popular request has been the ability to see at a glance if items are liked or hated directly from the Mage Item window. I've added background coloring to each item so you can quickly identify what you might want to upgrade. Please note that food and drink preferences are slightly delayed as they are based on the last consumed item. However, with auto-equipping the best food/drink, this shouldn't be an issue.
changedFocusing on promoting a mage to a specific skill can be tedious, so I've implemented a simple UI tweak to streamline the process. Special thanks to @Luneli for the feedback!
fixedMage Job window sorting now considers both skill and attribute when sorting jobs - Thanks @Seros Senric!
fixedFixed the experience display for Archmages - Thanks @tyege!
This week has been a challenging week. Let’s dive into the latest changes!
Update Active Orders
I've heard your requests for the ability to edit orders, especially auto-orders, and I'm excited to announce that this feature is now live! Previously, you had to delete and re-add orders to make changes, but with the new UI, you can easily edit them. While it's a small UI change, adding controller support proved to be more challenging than expected, but it's working smoothly now.
Mass Equip Highlights
Another popular request has been the ability to see at a glance if items are liked or hated directly from the Mage Item window. I've added background coloring to each item so you can quickly identify what you might want to upgrade. Please note that food and drink preferences are slightly delayed as they are based on the last consumed item. However, with auto-equipping the best food/drink, this shouldn't be an issue.
Quick Promotions
Focusing on promoting a mage to a specific skill can be tedious, so I've implemented a simple UI tweak to streamline the process. Special thanks to @Luneli for the feedback!
Other Fixes/Updates:
Mage Job window sorting now considers both skill and attribute when sorting jobs - Thanks @Seros Senric!
Fixed the experience display for Archmages - Thanks @tyege!
New Promotion icon will now show correctly when loading a game
Room description now displays the primary skill and attribute
Trap Priority tooltip updated to clarify it only affects Administration task priority
Fixed controller accessibility issue when the game is paused and the mouse is used
Next Up
I'm focusing on more quality of life improvements, with a priority on getting notifications to auto-clear. Some of these will be tricky, but I'm committed to enhancing your experience!