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Steam News6 May 20262mo ago

Update 2026.5.6.1.0 (5/6/2026)

Now each creature targets a specific body region when attacking, instead of the hit body part being random for every attack.

Full notes

Full Artifex Legends update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions4 changes0 removals
  • Gameplay
  • Performance
changedNow each creature targets a specific body region when attacking, instead of the hit body part being random for every attack. This will allow me to have specific creatures focusing on different body parts, such as a boar being able to only hit the player's feet or legs, or a dragon hitting core body parts such as the head, chest, or legs.
addedEnabled HDR output for 4k displays.
addedEnabled ACES tone-mapping for more contrast between light and dark areas.
changedIncreased the color intensity of sun-shafts (for HDR)
changedUpdated the Unity Engine.
changedUpdated various 3rd party assets and plugins.

Artifex Legends changes

changedNow each creature targets a specific body region when attacking, instead of the hit body part being random for every attack. This will allow me to have specific creatures focusing on different body parts, such as a boar being able to only hit the player's feet or legs, or a dragon hitting core body parts such as the head, chest, or legs.
addedEnabled HDR output for 4k displays.
addedEnabled ACES tone-mapping for more contrast between light and dark areas.
changedIncreased the color intensity of sun-shafts (for HDR)
changedUpdated the Unity Engine.
  • Now each creature targets a specific body region when attacking, instead of the hit body part being random for every attack. This will allow me to have specific creatures focusing on different body parts, such as a boar being able to only hit the player's feet or legs, or a dragon hitting core body parts such as the head, chest, or legs.

  • Enabled HDR output for 4k displays.

  • Enabled ACES tone-mapping for more contrast between light and dark areas.

  • Increased the color intensity of sun-shafts (for HDR)

  • Updated the Unity Engine.

  • Updated various 3rd party assets and plugins.

Source

Steam News / 6 May 2026

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