Full notes
Full Arrowborn update
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What changed
1 fix0 additions0 changes0 removals
- Balance
fixedCHANGES: + Added simple walking locomotion on valid areas (beta). + Added support arrows: 1. Rejuvention Arrow - Area Heal-Over-Time 2. Protect Arrow - Area reduce damage and status clear. 3. Heal Arrow - Direct target heal. (team mode only) 4. Angel Arrow - Save target on from enemy killing blow. (team mode only) + Added tutorial. + Added LIV integration for mixed reality recording. + Added bot names. + Added ping sound on bullseye hit. + Improved loadout screen layout, will be adding support arrows soon. + Added ambient occlusion toggle for performance. * Increased maximum vert draw offset to 0.2m. * Fixed arrow hand disappearing when iced while drawing back. * Fixed vine arrow effect appearing incorrectly and not preventing move. * Fixed drifting camera movement when killed while moving. * Fixed tutorial arrow hand not resetting between steps (thx mikehawkburns) * Fixed tutorial shield npcs taking a long time to fire. (thx CameronS_TNT) * Fixed players possibly spawning on top of each other. * Fixed bots spawning and AI jumping on top of other players. * Fixed some issues with arrows and friendly fire in Team DM. * Fixed AI nodes showing at map start. * Fixed unintentional AI loadouts.
Arrowborn changes
fixedCHANGES: + Added simple walking locomotion on valid areas (beta). + Added support arrows: 1. Rejuvention Arrow - Area Heal-Over-Time 2. Protect Arrow - Area reduce damage and status clear. 3. Heal Arrow - Direct target heal. (team mode only) 4. Angel Arrow - Save target on from enemy killing blow. (team mode only) + Added tutorial. + Added LIV integration for mixed reality recording. + Added bot names. + Added ping sound on bullseye hit. + Improved loadout screen layout, will be adding support arrows soon. + Added ambient occlusion toggle for performance. * Increased maximum vert draw offset to 0.2m. * Fixed arrow hand disappearing when iced while drawing back. * Fixed vine arrow effect appearing incorrectly and not preventing move. * Fixed drifting camera movement when killed while moving. * Fixed tutorial arrow hand not resetting between steps (thx mikehawkburns) * Fixed tutorial shield npcs taking a long time to fire. (thx CameronS_TNT) * Fixed players possibly spawning on top of each other. * Fixed bots spawning and AI jumping on top of other players. * Fixed some issues with arrows and friendly fire in Team DM. * Fixed AI nodes showing at map start. * Fixed unintentional AI loadouts.
CHANGES: + Added simple walking locomotion on valid areas (beta). + Added support arrows:
- Rejuvention Arrow - Area Heal-Over-Time
- Protect Arrow - Area reduce damage and status clear.
- Heal Arrow - Direct target heal. (team mode only)
- Angel Arrow - Save target on from enemy killing blow. (team mode only) + Added tutorial. + Added LIV integration for mixed reality recording. + Added bot names. + Added ping sound on bullseye hit. + Improved loadout screen layout, will be adding support arrows soon. + Added ambient occlusion toggle for performance. * Increased maximum vert draw offset to 0.2m. * Fixed arrow hand disappearing when iced while drawing back. * Fixed vine arrow effect appearing incorrectly and not preventing move. * Fixed drifting camera movement when killed while moving. * Fixed tutorial arrow hand not resetting between steps (thx mikehawkburns) * Fixed tutorial shield npcs taking a long time to fire. (thx CameronS_TNT) * Fixed players possibly spawning on top of each other. * Fixed bots spawning and AI jumping on top of other players. * Fixed some issues with arrows and friendly fire in Team DM. * Fixed AI nodes showing at map start. * Fixed unintentional AI loadouts.
Source
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