What changed
0 fixes0 additions1 change0 removals
changedCHANGES: + Added Team Deathmatch mode. + Added bonus for consecutive arrow hits on players. + Added latency indicator on in-game menu. + Added Kill info to Wave Defense HUD + Added new default helmet model. + Added more stat tracking, will turn into leaderboards in future patch. * Jump indicator will now remain on last known valid jump placed on invalid. * Fixed wave defense dungeon colliders on railings. * Fixed issue where arrow could not return to rest position without firing. * Fixed map events / moving platforms not working when switching maps. * Disabled particles/sound of arrows in quiver. * Minor tweaks to arrow damage balance. * Display now defaults to windowed mode.
Arrowborn changes
changedCHANGES: + Added Team Deathmatch mode. + Added bonus for consecutive arrow hits on players. + Added latency indicator on in-game menu. + Added Kill info to Wave Defense HUD + Added new default helmet model. + Added more stat tracking, will turn into leaderboards in future patch. * Jump indicator will now remain on last known valid jump placed on invalid. * Fixed wave defense dungeon colliders on railings. * Fixed issue where arrow could not return to rest position without firing. * Fixed map events / moving platforms not working when switching maps. * Disabled particles/sound of arrows in quiver. * Minor tweaks to arrow damage balance. * Display now defaults to windowed mode.
CHANGES: + Added Team Deathmatch mode. + Added bonus for consecutive arrow hits on players. + Added latency indicator on in-game menu. + Added Kill info to Wave Defense HUD + Added new default helmet model. + Added more stat tracking, will turn into leaderboards in future patch. * Jump indicator will now remain on last known valid jump placed on invalid. * Fixed wave defense dungeon colliders on railings. * Fixed issue where arrow could not return to rest position without firing. * Fixed map events / moving platforms not working when switching maps. * Disabled particles/sound of arrows in quiver. * Minor tweaks to arrow damage balance. * Display now defaults to windowed mode.