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Steam News1 April 20251y ago

v0.8.1.0 - QOL Update + April Content Drop

The goal of this update is to add some Quality Of Life features that were missing!

In this update5

Full notes

Full Arrogue update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix5 additions1 change0 removals
  • UI and audio
  • Gameplay
  • Balance
addedThe goal of this update is to add some Quality Of Life features that were missing! For example: displaying all upgrade levels of arrows, increasing readability of health bar and statuses, tooltip on platforms, improving the tooltip, bugfixes, balancing etc
addedAnd also the monthly Content Drop with 10 new relics and 3 new arrows (1 free arrow, lucky you!)
addedThere's also a new mechanic : You can now discard arrows from your quiver before each shot!
addedAddAdd discard mechanic: you can now discard arrow(s) before each shot, if done you will receive "Stunned 1". If you have "Immune" status you can counter it and load/discard another arrow. - Add "Piercing Shield Arrow" S:-1 P:0 Add your shield amount divided by 20/15/10 to the arrow piercing stat but remove all your shield on shoot - Add "Bag of Strength Arrow" S:0 P:-1 Gives 10 strength per 25 coins you have but remove 30/20/15% of your total coins on shoot - Add "Bag of Piercing Arrow" S:-1 P:0 Gives 1 piercing per 50 coins you have but remove 30/20/15% of your total coins on shoot - Add "Egyptian Scepter" relic: Upgrading arrow is cheaper - Add "Red Dice" relic: First reroll in treasure room and combat reward is free - Add "Tent" relic: One item in the shop is free - Add "Broken Piercing" relic: Gives +2 piercing every time an arrow is discarded (reset at the end of combat) - Add "Broken Strength" relic: Gives +20 strength every time an arrow is discarded (reset at the end of combat) - Add "Broken Health" relic: Heal 10 HP every 5 discards - Add "Broken Shield" relic: Has 50% chance to give 20 shield every time an arrow is discarded - Add "Ankh" relic: Gives 5 coins when an arrow is discarded - Add "Piercing Ring" relic: Every 5 turns, your current arrow have +10 piercing but 0 strength - Add "Stun Ring" relic: Gives Stunned 1 to every enemies every 5 turns (reset at the end of combat) - ???
addedQOLImprove tooltip to display all upgrade levels of arrows and flat/current stats - Improve tooltip to always stay on screen event if there's a lot of data to show - Improve readability for health bar and status icon - Add restart button on pause menu and on run summary (when run lost) - Improve utility buttons (top left) to display key shortcuts - Add pause button and shortcut (only in combat) to pause the game and allow to see tooltip on platforms - Add question mark on arrows and relics not discovered yet (on shop/rewards/treasure) - Add version number + experimental tag on main menu and run summary - Add icons to some buttons - Add simple loading screen before each run - Improve difficulty tooltip to display all difficulties instead of "apply previous difficulties" - Improve egghead and target description - Display sub-statuses in some tooltip (for "Gold Piercing", "Gold Strength" and "Gold Shield") - Improve dialogues punctuation - Add option to Hide/Display the choice of arrow to see the board (before shooting) - Improve treasure chest display - Add animation to "Stunned" status given during reload - Improve tutorial
fixedFixFix remove arrow button in shop that was clickable without enough money - Fix achievements "Single Arrow", "Ghost is the way", "Arrow Tester", "Arrow Collector", "Relic Tester", "Relic Collector" - Fix a bug where some animations could get stuck because they were reaching tween's limit - Fix "Piercing" status description - Fix an issue in Elliot's dialog line's english localization - Fix an issue in Gordon's dialog line's english localization - Fix an issue in "Pepper seed" relic english localization - Fix coin amount wrapping when too much coins
Give Dodge 1 every (85Give Dodge 1 every ( decreased, nerf

Arrogue changes

addedThe goal of this update is to add some Quality Of Life features that were missing! For example: displaying all upgrade levels of arrows, increasing readability of health bar and statuses, tooltip on platforms, improving the tooltip, bugfixes, balancing etc
addedAnd also the monthly Content Drop with 10 new relics and 3 new arrows (1 free arrow, lucky you!)
addedThere's also a new mechanic : You can now discard arrows from your quiver before each shot!
addedAdd discard mechanic: you can now discard arrow(s) before each shot, if done you will receive "Stunned 1". If you have "Immune" status you can counter it and load/discard another arrow. - Add "Piercing Shield Arrow" S:-1 P:0 Add your shield amount divided by 20/15/10 to the arrow piercing stat but remove all your shield on shoot - Add "Bag of Strength Arrow" S:0 P:-1 Gives 10 strength per 25 coins you have but remove 30/20/15% of your total coins on shoot - Add "Bag of Piercing Arrow" S:-1 P:0 Gives 1 piercing per 50 coins you have but remove 30/20/15% of your total coins on shoot - Add "Egyptian Scepter" relic: Upgrading arrow is cheaper - Add "Red Dice" relic: First reroll in treasure room and combat reward is free - Add "Tent" relic: One item in the shop is free - Add "Broken Piercing" relic: Gives +2 piercing every time an arrow is discarded (reset at the end of combat) - Add "Broken Strength" relic: Gives +20 strength every time an arrow is discarded (reset at the end of combat) - Add "Broken Health" relic: Heal 10 HP every 5 discards - Add "Broken Shield" relic: Has 50% chance to give 20 shield every time an arrow is discarded - Add "Ankh" relic: Gives 5 coins when an arrow is discarded - Add "Piercing Ring" relic: Every 5 turns, your current arrow have +10 piercing but 0 strength - Add "Stun Ring" relic: Gives Stunned 1 to every enemies every 5 turns (reset at the end of combat) - ???
addedImprove tooltip to display all upgrade levels of arrows and flat/current stats - Improve tooltip to always stay on screen event if there's a lot of data to show - Improve readability for health bar and status icon - Add restart button on pause menu and on run summary (when run lost) - Improve utility buttons (top left) to display key shortcuts - Add pause button and shortcut (only in combat) to pause the game and allow to see tooltip on platforms - Add question mark on arrows and relics not discovered yet (on shop/rewards/treasure) - Add version number + experimental tag on main menu and run summary - Add icons to some buttons - Add simple loading screen before each run - Improve difficulty tooltip to display all difficulties instead of "apply previous difficulties" - Improve egghead and target description - Display sub-statuses in some tooltip (for "Gold Piercing", "Gold Strength" and "Gold Shield") - Improve dialogues punctuation - Add option to Hide/Display the choice of arrow to see the board (before shooting) - Improve treasure chest display - Add animation to "Stunned" status given during reload - Improve tutorial

The goal of this update is to add some Quality Of Life features that were missing! For example: displaying all upgrade levels of arrows, increasing readability of health bar and statuses, tooltip on platforms, improving the tooltip, bugfixes, balancing etc

And also the monthly Content Drop with 10 new relics and 3 new arrows (1 free arrow, lucky you!)

There's also a new mechanic: You can now discard arrows from your quiver before each shot!

Hope you'll enjoy! And be sure to leave a review on steam to support me!

Here's the complete changelog:

v0.8.1.0 - QOL Update + April Content Drop

Add

  • Add discard mechanic: you can now discard arrow(s) before each shot, if done you will receive "Stunned 1". If you have "Immune" status you can counter it and load/discard another arrow. - Add "Piercing Shield Arrow" S:-1 P:0 Add your shield amount divided by 20/15/10 to the arrow piercing stat but remove all your shield on shoot - Add "Bag of Strength Arrow" S:0 P:-1 Gives 10 strength per 25 coins you have but remove 30/20/15% of your total coins on shoot - Add "Bag of Piercing Arrow" S:-1 P:0 Gives 1 piercing per 50 coins you have but remove 30/20/15% of your total coins on shoot - Add "Egyptian Scepter" relic: Upgrading arrow is cheaper - Add "Red Dice" relic: First reroll in treasure room and combat reward is free - Add "Tent" relic: One item in the shop is free - Add "Broken Piercing" relic: Gives +2 piercing every time an arrow is discarded (reset at the end of combat) - Add "Broken Strength" relic: Gives +20 strength every time an arrow is discarded (reset at the end of combat) - Add "Broken Health" relic: Heal 10 HP every 5 discards - Add "Broken Shield" relic: Has 50% chance to give 20 shield every time an arrow is discarded - Add "Ankh" relic: Gives 5 coins when an arrow is discarded - Add "Piercing Ring" relic: Every 5 turns, your current arrow have +10 piercing but 0 strength - Add "Stun Ring" relic: Gives Stunned 1 to every enemies every 5 turns (reset at the end of combat) - ???

QOL

  • Improve tooltip to display all upgrade levels of arrows and flat/current stats - Improve tooltip to always stay on screen event if there's a lot of data to show - Improve readability for health bar and status icon - Add restart button on pause menu and on run summary (when run lost) - Improve utility buttons (top left) to display key shortcuts - Add pause button and shortcut (only in combat) to pause the game and allow to see tooltip on platforms - Add question mark on arrows and relics not discovered yet (on shop/rewards/treasure) - Add version number + experimental tag on main menu and run summary - Add icons to some buttons - Add simple loading screen before each run - Improve difficulty tooltip to display all difficulties instead of "apply previous difficulties" - Improve egghead and target description - Display sub-statuses in some tooltip (for "Gold Piercing", "Gold Strength" and "Gold Shield") - Improve dialogues punctuation - Add option to Hide/Display the choice of arrow to see the board (before shooting) - Improve treasure chest display - Add animation to "Stunned" status given during reload - Improve tutorial

Fix

  • Fix remove arrow button in shop that was clickable without enough money - Fix achievements "Single Arrow", "Ghost is the way", "Arrow Tester", "Arrow Collector", "Relic Tester", "Relic Collector" - Fix a bug where some animations could get stuck because they were reaching tween's limit - Fix "Piercing" status description - Fix an issue in Elliot's dialog line's english localization - Fix an issue in Gordon's dialog line's english localization - Fix an issue in "Pepper seed" relic english localization - Fix coin amount wrapping when too much coins

Balancing

  • "Reflection" status cannot kill anymore (set health at 1 HP if so) - "Blue cape" relic: Give Dodge 1 every (8 -> 5) turns

Source

Steam News / 1 April 2025

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