Full notes
Full Arrival of Beasts update
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What changed
- Fixes
- Gameplay
- Balance
- Maps
Arrival of Beasts changes
Steam post image Fixed:
Main menu intro also plays on going back to the main menu from headquarter
Texts on several timings fixed for readability
Overclocking on speedup value
Range values on lasershard where displayed wrong
Beastmenu on lasershard kill not showing up again
Added:
NEW Display for Mysth+ objects (boosted objects with uptrading 3x mysth)
Display for Laserdamage is now visible on beasts
Changed:
Buff on Lasershard, some more damage, less cost, better rate (currently the range is now very low, will be corrected on next season)
Rebalanced the local difficulty rewards for all maps (prestige-points)
Increased random map reward on hard difficulty
Chat preview position and size changed (online coop)
Reduced range of ALL beasts globally
Reduced health of ALL beasts higher lvl 10 by multiplier to current loop count and actual lvl (late game improvement on really high levels, fine tuning)
Source
Changelog.gg summarizes and formats this update. How we read updates.
