Full notes
Full Arms Evolution: ZOMBIE DESTROYER update
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What changed
- Gameplay
- Maps
- Fixes
The cloud image has been added to the statistical panel of the current cloud image, and node types can be bookmarked. The bookmarked nodes will be highlighted thereafter
Restricted the random attribute types in the main nodes of the cloud map, and now the main nodes will no longer have low rarity attributes
Now the cloud map can also be continuously refreshed by right-clicking
Reduced the enemy's defense level in difficult situations
Fixed the issue of inheriting different types of weapons and ammunition through bonus inheritance
Optimized the problem of long open time for star maps in high breadth situations
Fixed the issue of experience overflow when the combat level was too high
Source
Changelog.gg summarizes and formats this update. How we read updates.
