Full notes
Full Arms Evolution: ZOMBIE DESTROYER update
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What changed
- Fixes
- Balance
- Maps
- Gameplay
Fixed an issue where the cloud image magnification display did not take effect before activation of energy gathering nodes
Fixed the issue of incorrect statistical data for skill "final damage increase" effects
Fixed the issue of restoring health to enemies when the penetration attribute is negative
Fixed the issue where Saint Corruption weapons can use the "bonus inheritance" function to break through the maximum number of skills
Added switch for star map reconstruction prompt box in settings prompt settings
Optimized barrage creation to solve the problem of jamming during a single launch when the barrage is too high
Source
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