What changed
1 fix1 addition4 changes0 removals
- Gameplay
- UI and audio
- Maps
- Fixes
changedSignificantly increased the output of terminal energy under high difficulty conditions
addedAdd the function of "bonus inheritance". In the Battle of Evolution, the "Bonus Inheritance" button in the upper right corner of the weapon upgrade interface is used only by terminal weapons.
changedAfter clicking, select a terminal weapon in the warehouse, spend terminal energy, and make the current weapon inherit the level of the target weapon as an entry.
changedOptimize the function "node prompt". After selecting a node prompt in the star map, a node prompt window will now appear in the lower right corner, displaying the highlighted nodes in the current star map and allowing for quick positioning and activation.
changedOptimized the problem of possible deviation in selecting star map nodes
fixedFixed an issue where the achievement of 'skill specialization' can be triggered by weapons in the leaderboard
Arms Evolution: ZOMBIE DESTROYER changes
changedSignificantly increased the output of terminal energy under high difficulty conditions
addedAdd the function of "bonus inheritance". In the Battle of Evolution, the "Bonus Inheritance" button in the upper right corner of the weapon upgrade interface is used only by terminal weapons.
changedAfter clicking, select a terminal weapon in the warehouse, spend terminal energy, and make the current weapon inherit the level of the target weapon as an entry.
changedOptimize the function "node prompt". After selecting a node prompt in the star map, a node prompt window will now appear in the lower right corner, displaying the highlighted nodes in the current star map and allowing for quick positioning and activation.
changedOptimized the problem of possible deviation in selecting star map nodes
Significantly increased the output of terminal energy under high difficulty conditions
Add the function of "bonus inheritance". In the Battle of Evolution, the "Bonus Inheritance" button in the upper right corner of the weapon upgrade interface is used only by terminal weapons.
After clicking, select a terminal weapon in the warehouse, spend terminal energy, and make the current weapon inherit the level of the target weapon as an entry.
Optimize the function "node prompt". After selecting a node prompt in the star map, a node prompt window will now appear in the lower right corner, displaying the highlighted nodes in the current star map and allowing for quick positioning and activation.
Optimized the problem of possible deviation in selecting star map nodes
Fixed an issue where the achievement of 'skill specialization' can be triggered by weapons in the leaderboard
Blocked and deleted the ranking data of cheating users