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Steam News29 July 20232y ago

7.29 Update

The difficulty coefficient of difficulty 2-10 has been reduced by 20%~35% to facilitate new players to play the game more smoothly If the combat level is below (difficulty level -1) * 200), additional experience will be

Full notes

Full Arms Evolution: ZOMBIE DESTROYER update

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What changed

6 fixes3 additions1 change0 removals
  • Gameplay
  • UI and audio
  • Maps
  • Fixes
addedThe difficulty coefficient of difficulty 2-10 has been reduced by 20%~35% to facilitate new players to play the game more smoothly
fixedFixed issue where some nodes in the star map displayed random ranges in the statistical interface and had incorrect values
fixedFixed an issue in the star map where nodes with an increased probability of attack levels were not displayed in statistical attributes after activation
fixedFixed an error prompt where multiple consecutive clicks to decompose weapons resulted in an increase in mental points
fixedFixed the issue of decomposing weapons and combat data during pauses, which could cause residual display
fixedFixed issue with mini map invalidation during pause
  1. The difficulty coefficient of difficulty 2-10 has been reduced by 20%~35% to facilitate new players to play the game more smoothly

  2. If the combat level is below (difficulty level -1) * 200), additional experience will be gained.

(For every 100 levels difference, an additional 25% of experience points will be obtained, with a maximum of 300%. The additional experience gained will be calculated after the "combat experience acquisition improvement" effect.)

  1. Even if you continue playing with the DEMO version of the save, as long as the save time does not exceed 80 hours, you can still enter the leaderboard

(Archives older than 80 hours will be unlocked and entered into the leaderboard in the update on August 15th)

  1. Fixed issue where some nodes in the star map displayed random ranges in the statistical interface and had incorrect values

  2. Fixed an issue in the star map where nodes with an increased probability of attack levels were not displayed in statistical attributes after activation

  3. Fixed an error prompt where multiple consecutive clicks to decompose weapons resulted in an increase in mental points

  4. Fixed the issue of decomposing weapons and combat data during pauses, which could cause residual display

  5. Fixed issue with mini map invalidation during pause

  6. The option for traditional Chinese has been added to the language settings (please let us know if there are any display errors)

  7. Adapted to a resolution of 16:10 (if there are other resolutions with display abnormalities, please let us know)

  8. The probability of increasing rarity when replacing with an increased weapon upgrade bonus

  9. In the battle memory interface, a switch has been added to display/hide the number display of the connection device in the reference area

When turned on, the number of the connecting device will be displayed, and when turned off, the connection status will be displayed as before

  1. Fix known error text

Source

Steam News / 29 July 2023

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