Full notes
Full Arms Evolution: ZOMBIE DESTROYER update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Fixes
- Balance
- UI and audio
Arms Evolution: ZOMBIE DESTROYER changes
The prompt setting has been added to the system settings, and you can choose to switch on and off the prompt information (such as turning off the prompt for skill replacement)
The mouse lock switch has been added to the system settings
Fixed the issue of displaying errors when the skill upgrade data in the skill map is 0
Fixed the issue of heterogeneous giant beasts being unable to hit due to their abnormal height
Death in the random monster skill of special challenges restores the health of surrounding units, reduced from 20% to 10%
Fixed issue with MOD submitting updates to create new ones
Now after the initial clearance, an additional 300 terminal energy will be obtained to facilitate the preservation of the authorities' advanced weapons
Supplement: Fixed the issue of incorrect display in the settings interface (urgently updated in the previous version)
Source
Changelog.gg summarizes and formats this update. How we read updates.
