Armoured Commander II
Steam News 5 May 20251y ago

Update 1.2.62

CNG: Increased the fatigue reduction effect of resting in place FIX: Units that are Overrun by the player now only get one attempt at defensive fire, and won't trigger multiple messages when doing so FIX: M13/40 and M14…

Update log

Full Armoured Commander II update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

0 fixes1 addition1 change0 removals
  • Gameplay
changedCNG: Increased the fatigue reduction effect of resting in place
addedFIX: Units that are Overrun by the player now only get one attempt at defensive fire, and won't trigger multiple messages when doing so FIX: M13/40 and M14/41 (and captured variants) now properly have Commander/Gunner and a Loader rather than Commander and Gunner/Loader FIX: The Panzer 38(t) can now fire its CMG separately from the main gun, as it could be unlinked and aimed independently FIX: The AAMG on the Rolls Royce Armoured Car is now a standard AAMG with 360 degree field of fire FIX: When controller is active, menu tab numbers and numbers in Increase Stat menu will no longer appear; buttons to cycle through menu tabs will appear FIX: Was possible for list of modifiers in attack console to overflow beyond vertical limit FIX: Mk VI C tanks and Humber II armoured cars now have their 15mm Besa machine guns represented by 15La guns, as they were only effectively used as single-shot weapons FIX: CTD when an exception was caught prior to the game session being generated

CNG: Increased the fatigue reduction effect of resting in place

FIX: Units that are Overrun by the player now only get one attempt at defensive fire, and won't trigger multiple messages when doing so FIX: M13/40 and M14/41 (and captured variants) now properly have Commander/Gunner and a Loader rather than Commander and Gunner/Loader FIX: The Panzer 38(t) can now fire its CMG separately from the main gun, as it could be unlinked and aimed independently FIX: The AAMG on the Rolls Royce Armoured Car is now a standard AAMG with 360 degree field of fire FIX: When controller is active, menu tab numbers and numbers in Increase Stat menu will no longer appear; buttons to cycle through menu tabs will appear FIX: Was possible for list of modifiers in attack console to overflow beyond vertical limit FIX: Mk VI C tanks and Humber II armoured cars now have their 15mm Besa machine guns represented by 15La guns, as they were only effectively used as single-shot weapons FIX: CTD when an exception was caught prior to the game session being generated

Source

Steam News / 5 May 2025

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