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Steam News5 June 20224y ago

Update 1.65

Hello everyone! New checkpoints (every 5 waves)! On some waves, enemy reinforcements have been added, which can randomly appear right during the wave.

Full notes

Full ARMORED HEAD update

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Repeated intro

Hello everyone!

What changed

3 fixes5 additions5 changes1 removal
  • Gameplay
  • Fixes
  • UI and audio
addedNew checkpoints (every 5 waves)!
addedOn some waves, enemy reinforcements have been added, which can randomly appear right during the wave.
changedStarting the game from a checkpoint selects the last weapon received on this wave, not pistols
addedTurrets now have screens that display the amount of ammunition
changedIncreased explosion radius, this applies to mines, missiles, barrels and large green plasma balls
addedAdded a new barrel type. When exploded, it stops robots for 5 seconds.

ARMORED HEAD changes

addedNew checkpoints (every 5 waves)!
addedOn some waves, enemy reinforcements have been added, which can randomly appear right during the wave.
changedStarting the game from a checkpoint selects the last weapon received on this wave, not pistols
addedTurrets now have screens that display the amount of ammunition
changedIncreased explosion radius, this applies to mines, missiles, barrels and large green plasma balls
  • New checkpoints (every 5 waves)!

  • On some waves, enemy reinforcements have been added, which can randomly appear right during the wave.

  • Starting the game from a checkpoint selects the last weapon received on this wave, not pistols

  • Turrets now have screens that display the amount of ammunition

  • Increased explosion radius, this applies to mines, missiles, barrels and large green plasma balls

  • Added a new barrel type. When exploded, it stops robots for 5 seconds.

  • Fixed revolver shot micro delay

  • The size of the pill robot has been increased

  • Increased the rate at which coins replenish turrets

  • Slightly randomized spawn of robots in the first waves.

  • When missiles are on the same target, they no longer explode on contact with each other (but can still detonate from explosions).

  • Enemies' missiles are now easier to shoot down

  • Now you can't pick up more coins from the vault than was there

  • Fixed falling into the ground and teleportation of the robot Dino

  • Fixed (I hope) a very rare bug where the jump platform didn't work the first time

  • In update 1.627, a mode for switching aiming by pressing / holding the mouse button was added

Source

Steam News / 5 June 2022

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