Full notes
Full Armored Evolution update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
- UI and audio
- Fixes
Armored Evolution changes
Get ready for the dangerous lava world Magrus with frightening new enemies who can pull you into hazardous terrain! Luckily you'll have all new legendary weapons and avatars to deal with them. You'll be able to show off your prowess on each level with shiny new Steam Achievements. We've included many other improvements and bug fixes which you can find detailed below.
Content
new world magrus added
added functionality for hazardous terrain
added in game pickups
access to legendary cores and avatars
added steam achievements
wave progression is now much faster
improved models and textures for some player and ai avatars
improved overall balancing
various sound effect improvements
Interface
revamped menu layouts
more visable healthbars with team colors
items can now be sold at the store
you now can quick sell items on the loot screen
store now shows if you already own an item
store, core selector and avatar selector menus now use a scrolling system rather than a page system
updated skillbar which now includes a health and ultimate bar
added a popup message when new items are available in the store
Fixes
fixed issues with mesh effects from fury, sludge etc
fixed issue where aegis wasn't working properly with Cannon
fixed animation speed on walkers
fixed issue where healthbars would be obstructed by objects
fixed issue with faulty enhancement costs
fixed issue with cluster nova causing lag
Misc
you can now chain infinite kill streak bonuses
changed laser size enhancement to laser length
cannon now has quicker reload speeds
laser can no longer be blocked by projectiles
Source
Changelog.gg summarizes and formats this update. How we read updates.
