Full notes
Full Armed to the Gears update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey guys, This is an update to improve, optimize and fix many small (and big) details. In short, it brings:
What changed
- Fixes
- Gameplay
- UI and audio
- Performance
Armed to the Gears changes
Wavemaps difficulty balanced;
The “shooting while deploying” old issue finally fixed;
Missiles aim calibration;
Better Aim snapping;
New soundtracks;
Pick ammo, fuel and credits with specific icons and sounds;
Radar Minimap showing more item types;
Better fuel/ammo factory models and animations;
Factory production countdown display;
Instant energy recover when deployment is cancelled;
Faster energy regeneration;
Better attack drone;
Better carpet bombing attack;
Lots of code optimization.
Still some things to be fixed, but the overall game-play I think is much improved now. We’re getting there!
Source
Changelog.gg summarizes and formats this update. How we read updates.
