Full notes
Full Armajet update
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What changed
- UI and audio
- Gameplay
- Performance
- Balance
Armajet changes
ATTN: Pilots! We are incredibly excited to announce that on Friday January 24th, 2020 we will officially launch Update 1.11+ with the Armajet Original Game Soundtrack by NOISIA! Every track has been precisely tuned to fit the high-energy, fast, jetpack action found in every Armajet match. It's a dream of ours to collaborate with such a legendary group and we can't wait to have you hear the new Armajet sound... especially as you warm up your jetpacks heading into Deathmatch, Fuel Frenzy and our latest game mode, Battle Ball!
Can't wait til Friday? Join in all the conversations so far:
Sneak Preview of "Decloak", here. Sneak Preview of "The Ascent", here.
UPDATE 1.11: ARMAJET SOUNDTRACK BY NOISIA!
Armajet players will experience the brand new original soundtrack made by legendary drum and bass group, NOISIA! Get ready for jetpack combat with "The Ascent" (Main Theme), "Decloak", "Hardskin", "Vaporized", and "Wallhack" — 5 tracks inspired by intense multiplayer combat that NOISIA created exclusively for Armajet!
APP OPTIMIZATION
Update 1.11 includes many performance optimizations across the board and the download size is now 5 times smaller!
SBM Commentary: Alongside this amazing sound upgrade, we've listened to the feedback of our mobile users and optimized, re-optimized, and then squeezed Armajet's app size even further to make downloading and asset loading as efficient as possible. Update 1.11 should help the performance of even more mobile devices in and out of gameplay!
WEAPON BALANCING
Badger
-17% Projectile Range
-20% Splash Damage Radius
Locust
-15% Projectile Range
SBM Commentary: The Badger and Locust have been a bit too oppressive as of late, but these minor tweaks won't affect the way they're played in the arena versus adding a bit more risk to the user. We're closely monitoring all other weapons around this balance change especially with the upcoming community tournaments!
GAMEPLAY Placed a .25s delay when switching between Primary and Secondary fire ("Double-Tap" mechanic suppression) addressing an issue between PC-Mobile platform parity
SBM Commentary: We're all about platform parity with Armajet being a cross-platform game. Although mobile players can be just as fast as our PC players, keeping the reliability and consistency of firing primaries and secondaries for all our users will always be our goal.
OVERALL BUG FIXES Miscellaneous bug fixes addressing language localization, store, and overall app stability
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Enjoy the early release notes and see you in the skies, Pilots! -Super Bit Machine
Source
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