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Full Armajet update
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What changed
- Events
- Gameplay
- Balance
- Maps
- Store
Armajet changes
Super Bit Machine is proud to present ARMAJET Update 1.60, Season 6! Out today, worldwide and on all platforms.
In this major update, we are ramping up the competition with a new game mode, mode-specific leaderboards, a new ultimate system, improved matchmaking, and way too much stuff to put in a single release :D
Starts June 21st, 2021
NEW Game Mode: DUEL
It’s time to put your skills to the test, pilot! In Duel, only the best will taste victory. This new game mode is 100% skill – no compromises, no carrying, no bots to worry about. Since the beginning of Armajet we have focused primarily on team-based modes, but there’s often been demand for a place where talented pilots can shine on their own.
So, how does the new game mode work?
Games are 1v1 - Health regeneration is turned off - No ultimates - Health pick-ups are 25 HP, and one will drop from a dead pilot - Shield pickups are 25hp, and you can stack to 50 - First pilot to 5 kills wins!
We're excited to see videos of top competitions and see which loadouts are best for it. Also, picking a pilot with the right HP/Speed combination will be even more important here.
NEW Leaderboards
So much to choose from. In addition, to ramp up the competition even more, we’re introducing new and improved leaderboards, where we track Win/Loss ratios for each game mode, as well as Score, Top Wave and Time for Survival, broken down by solo, duo, trio and quad.
In Season 6, you’ll be able to compete against other pilots in a variety of categories. It will no longer only be about valor. We have added each game mode to the leaderboards for Versus categories, AND, there is also a new Survival leaderboard!
The feedback has been overwhelming that you love Survival. We do too, and that’s why we decided to add it to the new leaderboards. Now, you can see how great your Magma run stacks up to everyone else! Or maybe you’ll show off a crazy run on District? We’re excited to see!
NEW Matchmaking
Lots of options here, which default to all 8-player modes. In 1.60, you’ll be able to customize your ARMAJET experience exactly how you want it. Do you only want to play Deathmatch and Battle Ball? No problem! Fuel Frenzy and Deathmatch? You got it. And of course, the new game mode Duel.
The play mode screen now allows multiple selections. Remember: the more you select, the better and faster the matchmaking will be!
NEW Practice Mode
Rip 'em a new one in practice mode With this new mode, you’ll be able to try out any weapon, secondary and ultimate before you decide to unlock it. Pressing “Try Now” will take you to a special map where immobile bots will spawn and you can freely try out anything in the Armory!
NEW Tiered Ultimate System
Well, what do we have here... One of the ways we’ve wanted to expand ARMAJET is by introducing bigger and more powerful Ultimates. However, in the current system, we’re limited because they would swing the game too much and make the game feel less skillful and controlled, and more chaotic instead. In order to bring those kinds of Ultimates, we need to increase the risk and reward while maintaining an aspect of skill. To accomplish that, we’ve created a new 3-tier Ultimate System!
Here’s how it works:
Each kill you accumulate will charge your Ultimate by 1. Each tier requires 3 kills in order to fully charge. It is up to you if you want to wait for the next tier, OR, use the tier that is available to you. As you progress up each tier, the Ultimates get more and more powerful, until you reach Tier 3 where a Napalm Strike will almost definitely wipe out the other team!
To choose which Ultimates you’d like to use, access your Armory and select an Ultimate in each Tier (I, II and III). If you’ve successfully selected an Ultimate, its icon will show up on your Armory screen above the respective tier.
We believe this will make Loadouts more flexible, and will give new meaning to a "life" in ARMAJET. You can still do rush, die, repeat, but there's a clear advantage if you can stick around and survive.
Because of this change, we've modified most maps to have an Ultimate charge. Picking up an Ultimate charge will immediately take you to the next tier!
Note: If you see a player with a head streak (the colored fire sticking out of players' heads) it means they can unleash a streak, so watch out!
NEW Secondary Weapon: the Looper boomerang
It will come back to haunt you Introducing our latest creation to assist your K/D on the new leaderboards: Looper – a boomerang!
Looper is a projectile that can pierce enemies (similar to Velocitas) and deal damage to multiple pilots in one shot. At 35 damage per hit, that adds up pretty quick! Like a real boomerang, when you throw it, it will attempt to return to you before it disappears. This means you can hit the same enemy twice dealing up to 70hp worth of damage!
We can’t wait to see what kind of trick shots and interesting ways pilots will make use of this new weapon! As a hint, try throwing it through the teleporters in Laboratory!
Looper is available as an exclusive for Season 6 in the season pass, and after Season 6 it will be available to unlock in the Armory.
NEW and Improved Laboratory Map
Tighter, but still teleport-y When we released Laboratory, we wanted to try something new and different – teleporting. As well, we wanted to make a map unlike any other in the game in terms of size and feel. However, after thorough testing and from your feedback, it was clear that the large size of the map didn’t suit the way ARMAJET is designed.
In this redesign, we kept the tactical feel of the large map, but shrunk it down and tightened up the middle. Laboratory now feels much more accessible while giving you similar ways to move around the map.
A bunch of other changes and fixes have been bundled with this release, including:
Arrrrrriving with the Season Pass - Season 6 "Plunder" weapon skins - New in-game decals (explosions and blood), which you can turn on/off in settings - New survival systems and balancing (enemies have to walk into base to damage it instead of firing at it) - Improvements to Drone AI - More customization options for Custom games (time/goal limits)
We hope you enjoy this release, and remember: we listen to ALL the feedback we're getting, including:
The emails you send us at support@superbitmachine.com - The messages on Discord - The reviews on the AppStore, GooglePlay store and Steam - Your comments on Twitter - Your big juicy feedback posts here on Reddit!
Thanks for playing and see you in the skies, Pilots!
Source
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