What changed
0 fixes0 additions1 change0 removals
changedOptimized random dialogue for a large number of games Edge optimization of color block in Kamchatka region Player cannot switch to view faction map without selecting country Fixed bug with neutral AI unit action Units WILL NOW DEAL ADDITIONAL DAMAGE AFTER A CRITICAL HIT BASED ON THEIR CURRENT HEALTH RATIO. This DAMAGE WILL NOW BE AVOIDED IF THE HIT UNIT IS A GENERAL - Added a new mechanic: level by level antagonism, as the player's strength increases, countries that are not friendly to the player will gradually join the player's opposition The campaign maps are almost complete except for the three campaign maps of WWI
Armageddon War:Old Era Wreckers / 大鏖战:旧时代的残党 changes
changedOptimized random dialogue for a large number of games Edge optimization of color block in Kamchatka region Player cannot switch to view faction map without selecting country Fixed bug with neutral AI unit action Units WILL NOW DEAL ADDITIONAL DAMAGE AFTER A CRITICAL HIT BASED ON THEIR CURRENT HEALTH RATIO. This DAMAGE WILL NOW BE AVOIDED IF THE HIT UNIT IS A GENERAL - Added a new mechanic: level by level antagonism, as the player's strength increases, countries that are not friendly to the player will gradually join the player's opposition The campaign maps are almost complete except for the three campaign maps of WWI
Optimized random dialogue for a large number of games Edge optimization of color block in Kamchatka region Player cannot switch to view faction map without selecting country Fixed bug with neutral AI unit action Units WILL NOW DEAL ADDITIONAL DAMAGE AFTER A CRITICAL HIT BASED ON THEIR CURRENT HEALTH RATIO. This DAMAGE WILL NOW BE AVOIDED IF THE HIT UNIT IS A GENERAL - Added a new mechanic: level by level antagonism, as the player's strength increases, countries that are not friendly to the player will gradually join the player's opposition The campaign maps are almost complete except for the three campaign maps of WWI